PureClassing & Spot
Posted: Wed May 20, 2020 12:54 am
PureClassing is fun,
though the lack of Spot as class skill is the reason for dipping Rogue.
though the lack of Spot as class skill is the reason for dipping Rogue.
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lmao, everything about this ^Nekonecro wrote: Wed May 20, 2020 1:15 am Pure classes are boring, it's like having a plain breadstick without the cheese dip.
Stop trying to make fetch happen. It's not going to happen.Seven Sons of Sin wrote: Wed May 20, 2020 3:51 am D&D has never been about pureclassing - except maybe before the idea of a multiclassing existed.
Thematic purity that rebukes the notion of the narrative dip is just stubbornness and misconception at this point.
Except for casters, especially mages, it's canonically not. There are competitions in mage fairs across the realms where mages compete to see who can make the biggest fireball, who can hurl the biggest meteors, etc. Mechanically, the way you represent that is having full caster levels, or more than your competition, and in NWN the only way to do that is to pure class or take an alignment/deity-locked prestige class that preserves your caster levels.Seven Sons of Sin wrote: Wed May 20, 2020 3:51 am D&D has never been about pureclassing - except maybe before the idea of a multiclassing existed.
Thematic purity that rebukes the notion of the narrative dip is just stubbornness and misconception at this point.
It is what it is.hmm wrote: Wed May 20, 2020 12:54 am PureClassing is fun,
though the lack of Spot as class skill is the reason for dipping Rogue.
Define "not supposed to". Forgotten Realms mages, specifically, are supposed to be able to learn a spell called blindsight as a third level spell, that gives them an option to deal with a skill-check they normally can't overcome by, as was aptly put, bending reality to their will. They're not skills guy, they solve things with magic.Might-N-Magic wrote: Wed May 20, 2020 7:34 amIt is what it is.hmm wrote: Wed May 20, 2020 12:54 am PureClassing is fun,
though the lack of Spot as class skill is the reason for dipping Rogue.
You're not supposed to be able to do everything. Different classes have different party roles. Choosing to be the badass warrior who crits for 200 or reedy little mage who can bend reality to his will with magic means not being the skills guy.
A detect magic cantrip is usually pretty effective too. Many persons carry a magical item or two. Even if the person could not be seen one would know the aura was there.Aelryn Bloodmoon wrote: Thu May 21, 2020 2:27 amDefine "not supposed to". Forgotten Realms mages, specifically, are supposed to be able to learn a spell called blindsight as a third level spell, that gives them an option to deal with a skill-check they normally can't overcome by, as was aptly put, bending reality to their will. They're not skills guy, they solve things with magic.
How many of those spells you have? Did you come prepared with them or forget to memorize them for this encounter? Did you cast them at the appropriate moment or waste them, finding no one because that sneaky guy was out or range?
Aside Larloch, Mordenkainen, Halaster Blackcloak that's true, but I think for the most part they use magic themed prestige classes: archmage, red wizard of thay, arcanist, loremaster,etc.Kuma wrote: Wed May 20, 2020 6:54 am doesn't practically every single named mage NPC have like 3+ competing classes for no especial reason.
I mean, let's be entirely fair: Discipline isn't a skill in PnP, and mages above level 9 aren't scared of being combat manuever'd to death regardless because they're in the air away from the dumb fighter 24/7.Naiinara wrote: Thu May 21, 2020 3:08 pmAside Larloch, Mordenkainen, Halaster Blackcloak that's true, but I think for the most part they use magic themed prestige classes: archmage, red wizard of thay, arcanist, loremaster,etc.Kuma wrote: Wed May 20, 2020 6:54 am doesn't practically every single named mage NPC have like 3+ competing classes for no especial reason.
They aren't taking ranger that's for sure.
To answer this point (late, because other people did already) most named mage NPCs are well into epic levels. Unless looking at Elminster specifically, who has a level of fighter, two of rogue, three of cleric (and a literal entire novel that explains these first three class choices), and then twenty-five arcane caster levels on top of his Chosen of Mystra template (because you all really wanted to know this for the conversation, thanks again, snarky one), most Named Mages have over 90% of their class levels in ones that provide arcane caster level.Aodh Lazuli wrote: Thu May 21, 2020 8:54 am-Kuma wrote: Wed May 20, 2020 6:54 am doesn't practically every single named mage NPC have like 3+ competing classes for no especial reason.
Aelryn Bloodmoon wrote: Thu May 21, 2020 6:08 pmmost Named Mages have over 90% of their class levels in ones that provide arcane caster level.
"who's level 10 or not" also isn't especially compelling in the "better mages & gardens" competition, can i just addAelryn Bloodmoon wrote: Wed May 20, 2020 5:47 amThere are competitions in mage fairs across the realms where mages compete to see who can make the biggest fireball
d20srd wrote:A fireball spell is an explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6)
A delayed blast fireball is still a fireball, and at cl 20 can be empowered to 30d6. Which is easier if you have 20 levels in wizard for extra metamagic feats, yes? That also doesn't address the biggest meteors, or the ice storm competitions, the last of which continues scaling in epic levels.Kuma wrote: Fri May 22, 2020 12:32 amAelryn Bloodmoon wrote: Thu May 21, 2020 6:08 pmmost Named Mages have over 90% of their class levels in ones that provide arcane caster level.
this is probably an exception, but just one that bewilders me and is close to what i'm playing these days
"who's level 10 or not" also isn't especially compelling in the "better mages & gardens" competition, can i just addAelryn Bloodmoon wrote: Wed May 20, 2020 5:47 amThere are competitions in mage fairs across the realms where mages compete to see who can make the biggest fireballd20srd wrote:A fireball spell is an explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6)
Snark, but at least your snark strives to make a point, so thanks for that, and I'll address it-Dr. B wrote: Fri May 22, 2020 3:09 am Please add a class that can do everything the other classes can do so that I can play a pureclass character.
I'd be fine with your suggestion there at the end, but I feel that claiming giving spot to wizards and sorcerers risks overall homogenization either ignores the current state of affairs (where shadowmages already get this, in addition to way more), or it ignores the eternal dilemma of any build that isn't wisdom-focused; even if you give a sorc or a wizard spot as a class skill and they max it, they still don't have a wisdom score of +15 to pair with it, and the advantage still goes to the stealther by a solid 10-15 points, assuming both sides max their gear investments- spells that give boosts to spot and gear bonuses collectively stack at +50, so the spells won't give any extra advantage over the sneakers and they still wind up with a clear and present advantage.Seven Sons of Sin wrote: Thu May 21, 2020 6:16 pm Don't we legitimately risk homogenization if everyone gets the same stuff?
Ork made a passing remark about Arelith and MMOs. Grumpy Cat often remarks how this is so far away from traditional D&D because it's an always-online world with thousands of characters not 4 characters and a hands-on DM in someone's basement.
We don't have fly as a spell, and scry as a 5th level spell. So obviously we can't compare casters to their PnP counterparts. We also don't have DMs actively trying to restrict and control and adapt to the power level of casters that you'd get if you sat down at a table with your character sheet.
Wizards can cross-class Spot, yeah? It's not like its infeasible. If we don't err on the side of caution with class skills, everyone is going to have skill ranks in everything.
Which to me, I think opens up a bigger can of worms.
If anything, tweak See Invisibility to give Spot bonuses or something and force a mage to spend their spell slots. I would flip True Seeing around, and give the Spot bonus at Turns/Rounds and Ultravision/See Invisibility at Rounds/Levels. I'd also make the Spot bonus less than it is currently, and have it scale harder off of Divination focuses.
Shadowmage PCs do not have access to hide or move silently, let alone listen. They are wizards in every way with the exception of losing permanent access to Evocation in all its forms (WoF scrolls, wands and items included).Aelryn Bloodmoon wrote: Fri May 22, 2020 5:00 amSnark, but at least your snark strives to make a point, so thanks for that, and I'll address it-Dr. B wrote: Fri May 22, 2020 3:09 am Please add a class that can do everything the other classes can do so that I can play a pureclass character.
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Why not? We made scrolls lore-based. I also don't understand how anyone can make such a statement in this discussion with a straight face if they aren't presently raging and crusading against the existence of shadowmage, which gets not only spot as a class skill with its full caster level progression, but also hide, move silently, listen, and HiPS. Unless the stance is that only evil-deity-locked classes deserve to get toys from other classes.
If you can't see how this "exploit" would've ruined server balance, I don't think your opinion on balance should even be entertained.Aelryn Bloodmoon wrote: Fri May 22, 2020 5:00 am We also "fixed" Beamdog's "bug," which was actually an exploit fix, and gave every mundane character the ability to be harder to dispel than a level 27 caster, and this change was wildly applauded despite it giving caster-exclusive advantages to non-casters.
Believe he is referring to their ability to take 9 levels in Shadowdancer, gaining access to all those skills and still get full caster level progression.Apokriphos wrote: Fri May 22, 2020 5:05 amShadowmage PCs do not have access to hide or move silently, let alone listen. They are wizards in every way with the exception of losing permanent access to Evocation in all its forms (WoF scrolls, wands and items included).Aelryn Bloodmoon wrote: Fri May 22, 2020 5:00 amSnark, but at least your snark strives to make a point, so thanks for that, and I'll address it-Dr. B wrote: Fri May 22, 2020 3:09 am Please add a class that can do everything the other classes can do so that I can play a pureclass character.
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Why not? We made scrolls lore-based. I also don't understand how anyone can make such a statement in this discussion with a straight face if they aren't presently raging and crusading against the existence of shadowmage, which gets not only spot as a class skill with its full caster level progression, but also hide, move silently, listen, and HiPS. Unless the stance is that only evil-deity-locked classes deserve to get toys from other classes.
They have to cross-class to get access to these skills, the same as any other PC.