Page 1 of 1

Charge items not respecting charges.

Posted: Wed Jun 17, 2020 6:36 pm
by Kuma
badly written title but whatever

If an item uses, for example, 3 charges to cast a spell
and my item has 5 charges left

and i cast that spell

i expect it to survive with 2 charges

instead, it destroys the item

is this intended behaviour.

Re: Charge items not respecting charges.

Posted: Wed Jun 17, 2020 6:39 pm
by Rigela
I'd imagine so. 3 charges would leave it with 2, which isn't enough for it to use its property, so counts as 0 and makes it go byebye.

Re: Charge items not respecting charges.

Posted: Wed Jun 17, 2020 6:51 pm
by Kuma
Rigela wrote: Wed Jun 17, 2020 6:39 pm I'd imagine so. 3 charges would leave it with 2, which isn't enough for it to use its property, so counts as 0 and makes it go byebye.
right but if it has 5

and i use 3

i expect it to remain with 2

not go poof

do you see my argument

Re: Charge items not respecting charges.

Posted: Wed Jun 17, 2020 6:54 pm
by Xerah
This has always been the case in NWN

Re: Charge items not respecting charges.

Posted: Wed Jun 17, 2020 6:55 pm
by Rigela
Sure, but that's not how it works with NWN. It has less charges than it has to activate its ability, so the game thinks it's a useless item so decides to be helpful and gets rid of it for you.

https://nwn.fandom.com/wiki/Charge

Whether it should or not is different, and I can see wanting to keep an item still with as little charges on it as possible with some items, but that's why you make sure to keep it at one charge.

Re: Charge items not respecting charges.

Posted: Thu Jun 18, 2020 2:38 am
by Kuma
Xerah wrote: Wed Jun 17, 2020 6:54 pm This has always been the case in NWN
ugggghhhhh

alrighty

Re: Charge items not respecting charges.

Posted: Thu Jun 18, 2020 5:59 am
by garrbear758
Kuma wrote: Thu Jun 18, 2020 2:38 am
Xerah wrote: Wed Jun 17, 2020 6:54 pm This has always been the case in NWN
ugggghhhhh

alrighty
Best thing you can do here is submit a bug report to beamdog or post it on their forums.

Re: Charge items not respecting charges.

Posted: Thu Jun 18, 2020 6:10 am
by Kuma
It'd also potentially allow for spell component pouches to not just explode on final charge