Disarm Trap fails on successful roll
Posted: Fri Aug 07, 2020 2:49 pm

This was the poison gas floor trap in the vampire crypts in the skull crags. My character was in their totem shape.
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Special: Rogue is the only class capable of disarming traps with a DC of 35 or greater. With 5 or more ranks in the set trap skill a character gets a +2 synergy bonus on disable trap checks.