Nhorag Nor (Derro Dungeon)
Posted: Fri Aug 28, 2020 6:32 am
I saw there was an update on this dungeon so I thought shoot, why not try it again? I liked the area but hated the experience the first time.
Just like before there's hours of running in circles before you eventually just give up and lens back with an uncompleted writ to abandon which usually doesn't feel very good.
I spent almost two hours on this running around full tilt (half an hour snoozing through the fungal maze) talking to all the npcs and looking at everything I found. Dropping all sorts of random garbage in the receptacle that presumably is the answer to the riddle. All to no avail.
I haven't investigated the dungeon OOC but my IC queries all lead to: "Yeah don't take that writ," or, "You need a very specific skill that many classes don't get, and fewer take."
The latter I don't know is actually true because that's mostly IC info I found.
The city itself is so cool and so well done (I like how their shops and stuff look just like Andunor's) and it kind of sucks that the area is universally regarded as a huge waste of time. I'm really glad I went through this solo. With a party I can only imagine the time spent on this.
In my opinion the fungal maze should just be deleted or made way more linear. It's pretty, for about ten minutes, but blurs together into one super frustrating grind of 1xp mobs and unmarked passages and endless hallways that all look the same. Oddly I want to return even less as a Ranger because the map being revealed would make it *more* difficult.
Whatever 'riddle' (I don't even know if it's a riddle or just a skill check I'm failing across multiple characters - that's how vague it is) is in the city itself should probably just be removed as well - or the hint, if there is one, made more clearly.
Just like before there's hours of running in circles before you eventually just give up and lens back with an uncompleted writ to abandon which usually doesn't feel very good.
I spent almost two hours on this running around full tilt (half an hour snoozing through the fungal maze) talking to all the npcs and looking at everything I found. Dropping all sorts of random garbage in the receptacle that presumably is the answer to the riddle. All to no avail.
I haven't investigated the dungeon OOC but my IC queries all lead to: "Yeah don't take that writ," or, "You need a very specific skill that many classes don't get, and fewer take."
The latter I don't know is actually true because that's mostly IC info I found.
The city itself is so cool and so well done (I like how their shops and stuff look just like Andunor's) and it kind of sucks that the area is universally regarded as a huge waste of time. I'm really glad I went through this solo. With a party I can only imagine the time spent on this.
In my opinion the fungal maze should just be deleted or made way more linear. It's pretty, for about ten minutes, but blurs together into one super frustrating grind of 1xp mobs and unmarked passages and endless hallways that all look the same. Oddly I want to return even less as a Ranger because the map being revealed would make it *more* difficult.
Whatever 'riddle' (I don't even know if it's a riddle or just a skill check I'm failing across multiple characters - that's how vague it is) is in the city itself should probably just be removed as well - or the hint, if there is one, made more clearly.