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Dead bodies that don't despawn

Posted: Sun Sep 13, 2020 11:49 pm
by Drogo Gyslain
Hello, There is something that I have noticed in the past but I've not remembered until now to report it as a bug.

For several mobs in the game, there is a bug where the main body doesn't disappear after a few seconds so that you can loot the skeleton left over behind. This happens and for some lootables it makes it utterly impossible to loot the enemy you have slain.

I have witnessed this occurring with:
The Foesmasher Goblins that spawn on the ramparts of the Goblinoid Fortress first area
The Bugbears in the Tower section that shoot down at you and sometimes spawn down on the ground
The Colossal Skeleton at the end of the hidden path in the Crypts
I know that there are more beyond just these three but these are the ones I am intimately aware of. The bodies don't despawn until the area reloads next, so you'll walk by and there are just dead bodies littering the floor even after the loot despawns.

Ex. Pictured below, was after a full 2 minutes. The body on the floor is just treated like an unattackable NPC, so you can't move it or destroy it. It just lays there, dead, covering the loot.

Image

Re: Dead bodies that don't despawn

Posted: Mon Sep 14, 2020 12:54 am
by Hazard
I think it's to do with how they're placed in the module.
It's not as much a bug as a difference in their .. thingies, or whatever.
If they are placed in as NPCs permanently rather than spawning as one, their body persists.

This is useful sometimes like when a vendor is killed, someone can come by and actually resurrect it.