Wildlife Changes
Posted: Sun Sep 20, 2020 3:13 pm
Wildlife are incredibly brave and violent and it hurts all of my good aligned characters feelings to have to kill badgers, deer and beautiful white elk.
I would suggest a few changes to reduce wildlife interactions:
Give deer, elk and other fast prey animals blinding speed. When a PC gets to close have them self cast blinding speed, concealment, and then fear effect (so they act like prey and run). Give the same treatment to badgers and other small animals sans blinding speed.
For bears have them self cast fear but give them a really low chance of failing the DC (sometimes they fight and sometimes they run).
Wolves, eagles and cats: are terrible people and should still attack on sight.
Sincerely,
PETA
I would suggest a few changes to reduce wildlife interactions:
Give deer, elk and other fast prey animals blinding speed. When a PC gets to close have them self cast blinding speed, concealment, and then fear effect (so they act like prey and run). Give the same treatment to badgers and other small animals sans blinding speed.
For bears have them self cast fear but give them a really low chance of failing the DC (sometimes they fight and sometimes they run).
Wolves, eagles and cats: are terrible people and should still attack on sight.
Sincerely,
PETA