NPC "Pariah" Mechanics and Monsters
Posted: Wed Sep 23, 2020 10:48 pm
Description of Bug Experienced:
Having a total Bluff skill of 40 does not allow a monster race (in this case a drow) to successfully interact with surface NPCs located in the Church of Bane that otherwise should operate using the 'pariah' mechanics.
Steps to reproduce the Bug:
Achieve 40 Bluff through skill points, Charisma bonus, and equipment
Activate disguise
Interact with any NPC in the Church of Bane areas (Watchful Sister, Trusted Servant Vicard Briers, Hulga)
Expected Result:
NPC delivers 'normal' character dialogue, such as the Watchers "Hate is God" or Trust Servant Vicard Brier's shops and services dialogue.
Actual Result:
The NPCs react as if you're a monster or pariah.
Additional Note
Character level 29 as of this post when doing the testing with 12 hard ranks in Bluff, 15 from Charisma modifier, and 13 from equipment.
Having a total Bluff skill of 40 does not allow a monster race (in this case a drow) to successfully interact with surface NPCs located in the Church of Bane that otherwise should operate using the 'pariah' mechanics.
Steps to reproduce the Bug:
Achieve 40 Bluff through skill points, Charisma bonus, and equipment
Activate disguise
Interact with any NPC in the Church of Bane areas (Watchful Sister, Trusted Servant Vicard Briers, Hulga)
Expected Result:
NPC delivers 'normal' character dialogue, such as the Watchers "Hate is God" or Trust Servant Vicard Brier's shops and services dialogue.
Actual Result:
The NPCs react as if you're a monster or pariah.
Additional Note
Character level 29 as of this post when doing the testing with 12 hard ranks in Bluff, 15 from Charisma modifier, and 13 from equipment.