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Heavy Armor DR

Posted: Fri Oct 16, 2020 2:39 pm
by The Rambling Midget
Heavy Armor receives X/- DR vs Physical equal to the wearer's base Constitution modifier.

ex: A character with 16 CON has 3/- DR applied to their Full Plate as a temporary property.

This is just a jumping off point. I'm not sure how unbalanced it would get if it used the full CON modifier or whether a multiplier is necessary to make the protection meaningful. A level based limiter may also be necessary to prevent heavy armor providing effective invulnerability at low levels. Medium Armor could also receive a similar bonus, with reduced effectiveness.