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Disguise system tweaks

Posted: Wed Apr 15, 2015 3:31 pm
by Witchbane
This suggestion is twofold, really: get rid of the part of the name that says (Disguised) when someone is disguised, and change the layout for when a *looks* check is done against a disguised person.
Just seeing the part that says (Disguised) in and of itself is a bit metagamey and often prompts *looks* checks where there previously would have been none, and breaks immersion some from a player's perspective, since they know the person is disguised.
Additionally, if someone fails the *looks* check to pierce disguise, don't tell them. Give them a *looks* readout based off the character's bluff with similar accuracy, and use their disguised name instead of their actual character name.
An example of what I mean would look like this:

In the current system, Jim Bob is disguised as John Doe (Disguised).
While walking around on the street, the name above his head reads, "John Doe (Disguised)." He gets into a conversation with two woodlanders, Billy Blindman and Spotty McSpotterson.

Billy Blindman does a *looks* check against John Doe (Disguised) and gets:
Not recognized!
(You cannot see who this person is (or whatever the message is))

Spotty McSpotterson does a *looks* check against John Doe next, and gets:
Recognized!
(Character: John Doe (Disguised))
You try to assess Jim Bob
(Accuracy: 11):
Physique: Average
Agility: Extremely High
Healthiness: Average
Astuteness: Above Average
Concentration: Below Average
Discipline: High
Charisma: Below Average
Persuasiveness: Low
Intimidativeness: Low

Meanwhile, Jim Bob gets the message
Recognized!



The new system would look like this:
Jim Bob disguises as John Doe.
While walking around on the street, the name above his head reads, "John Doe" just as though it were another player. He gets into a conversation with two woodlanders, Billy Blindman and Spotty McSpotterson.

Billy Blindman does a *looks* check against John Doe and gets:
(Character: John Doe)
You try to assess John Doe
(Accuracy: -24):
Physique: Extremely High
Agility: Extremely Low
Healthiness: Extremely Low
Astuteness: Extremely High
Concentration: Extremely High
Discipline: Extremely Low
Charisma: Extremely Low
Persuasiveness: Extremely High
Intimidativeness: Extremely Low

Where Billy Blindman's results are completely skewed, but the CHARACTER name shows as if he wasn't disguised.

Spotty McSpotterson, however, does a *looks* check and gets:
Recognized!
(Character: John Doe)
You try to assess Jim Bob
(Accuracy: 11):
Physique: Average
Agility: Extremely High
Healthiness: Average
Astuteness: Above Average
Concentration: Below Average
Discipline: High
Charisma: Below Average
Persuasiveness: Low
Intimidativeness: Low

And Jim Bob gets the message,
Recognized!

Exactly what he got before (except the (Disguised) part) including who the player actually is, plus a "Recognized!" message for piercing the disguise. Both of the woodlanders receive a *looks* readout, but one shows the disguised bit while the other (which pierced the disguise) shows the actual readout.

Thanks!
Witchbane