Page 1 of 1
Server bugged after Sync with different server.
Posted: Fri Nov 27, 2020 8:39 pm
by Reallylongunneededplayername
we had:
Hostile npc guards
inv pc's
white blocks in inv.
Synced with zombie survival.
Re: Server bugged after Sync with different server.
Posted: Fri Nov 27, 2020 9:07 pm
by Spyre
This is a confusing and an uninformative post.
When? What exactly were you doing? Please provide more information.
Re: Server bugged after Sync with different server.
Posted: Sat Nov 28, 2020 11:06 am
by Reallylongunneededplayername
Logged in on zombie survival, Sync'd died three times, Got back on Arelith, Stuff was weird, missing stuff, hostile npc's, inv pc's etc.
Deleted all sync files, Resync'd, Arelith works again. But it's annoying that I can't try other servers without issues.
Re: Server bugged after Sync with different server.
Posted: Sat Nov 28, 2020 12:53 pm
by Spyre
What zombie survival?
Re: Server bugged after Sync with different server.
Posted: Sat Nov 28, 2020 10:35 pm
by Reallylongunneededplayername
I have been on "zombie survival - Zombie survival" and on "Zombie survival - playerhouse"
Re: Server bugged after Sync with different server.
Posted: Sun Nov 29, 2020 1:10 am
by Spyre
Closing.
Unrelated to an Arelith issue.
Re: Server bugged after Sync with different server.
Posted: Sun Nov 29, 2020 2:09 am
by Bjorn Blue Tiger
Reallylongunneededplayername wrote: Sat Nov 28, 2020 11:06 am
Logged in on zombie survival, Sync'd died three times, Got back on Arelith, Stuff was weird, missing stuff, hostile npc's, inv pc's etc.
Deleted all sync files, Resync'd, Arelith works again. But it's annoying that I can't try other servers without issues.
This is actually a known issue related to NWSync. When switching from a server to an other, you need to close the game completely and then log in on the second server. The game currently isn't able to resolve the haks correctly for an other server if you don't close the game.
That will fix your issue.