Two races with total aversion to the sun
Posted: Mon Feb 08, 2021 4:37 pm
Referencing here: viewtopic.php?f=18&t=31818&start=75#p254420
But not directly related to what was said there, obviously.
Drow have exactly the same aversion to the sun of orog and duergar. No more, no less. 3.X source materials presents them as suffering the same penalties in daylight and also as being able to adapt.
To be fair, also, the penalties these races suffer in daylight are noticeable but hardly crippling. They are in no way comparable to what a vampire suffers, for instance.
Kobolds too suffer from these penalties, but the wiki mentions they are waived for them. After all kobolds are not an Underdark race and it makes sense in a way.
The wiki however does not say the same for orog and duergar which are Underdark races that should be pretty averse to sunlight, by lore and rule references.
I had heard mention of duergar travelling on the surface in broad daylight, and hoped it was not true. The post linked above makes me fear that there may actually be truth to it.
I don't even know how to comment it, other than I find it weird that the "setting" is enforced only for drow, and in a much more stern way than any canon source suggests, whereas the other Underdark races apparently receive a leniency in the same regard that is flabbergasting.
I am not sure what the developers' intent is with the selective enforcement of these policies, but personally, as a player fond of the Underdark setting, I find the neglect of the lore of Underdark races, to be rather impoverishing of the setting as a whole. There is not just drow, literally, the other Underdark races have their lore and they are part of the atmosphere as the drow are. Duergar travelling freely in broad daylight while drow are treated literally like vampires is just wrong.
To conclude, I am not advocating penalizing duergar or orog, I am simply saying that it makes no sense whatsoever to treat them differently from drow in regards to daylight.
But not directly related to what was said there, obviously.
Drow have exactly the same aversion to the sun of orog and duergar. No more, no less. 3.X source materials presents them as suffering the same penalties in daylight and also as being able to adapt.
To be fair, also, the penalties these races suffer in daylight are noticeable but hardly crippling. They are in no way comparable to what a vampire suffers, for instance.
Kobolds too suffer from these penalties, but the wiki mentions they are waived for them. After all kobolds are not an Underdark race and it makes sense in a way.
The wiki however does not say the same for orog and duergar which are Underdark races that should be pretty averse to sunlight, by lore and rule references.
I had heard mention of duergar travelling on the surface in broad daylight, and hoped it was not true. The post linked above makes me fear that there may actually be truth to it.
I don't even know how to comment it, other than I find it weird that the "setting" is enforced only for drow, and in a much more stern way than any canon source suggests, whereas the other Underdark races apparently receive a leniency in the same regard that is flabbergasting.
I am not sure what the developers' intent is with the selective enforcement of these policies, but personally, as a player fond of the Underdark setting, I find the neglect of the lore of Underdark races, to be rather impoverishing of the setting as a whole. There is not just drow, literally, the other Underdark races have their lore and they are part of the atmosphere as the drow are. Duergar travelling freely in broad daylight while drow are treated literally like vampires is just wrong.
To conclude, I am not advocating penalizing duergar or orog, I am simply saying that it makes no sense whatsoever to treat them differently from drow in regards to daylight.