Bring FL MoD to Regulith
Posted: Thu May 07, 2015 4:18 pm
Echoing some sentiment of Irongron on a previous post, I would suggest bringing the MoD of the FL server to the regular server: i.e., that only PvP deaths count toward your MoD, not PvE or other deaths.
(This is not a recommendation that it be mandatory, to clarify. It should still be player choice on Regulith, I think.)
Unconditional ticking of the 10 lives can lead to the same mentality as a harsher death penalty can — leveling becomes a mindless grind of the easiest XP to risk ratio areas, rather than broadening horizons and true adventuring. And when the time does come for PvP, many MoD PCs are likely to the point from their leveling that a couple of PvP losses, regardless of their epic-ness, will bring final doom.
Worse, a death on that last life to a stupid loss, such as a glitch, lag, PvE loss, or even just getting link dead and dying of thirst, can bring a totally anticlimactic end to a character that had an otherwise meaningful story. I can think of at least two MoD final deaths of PCs I've interacted with that could have come to a much more meaningful close, had the MoD only been to PvP losses.
True deaths would have more meaning, not with a harsher penalty, but knowing that when that final death hits, it will be something meaningful.
(This is not a recommendation that it be mandatory, to clarify. It should still be player choice on Regulith, I think.)
Unconditional ticking of the 10 lives can lead to the same mentality as a harsher death penalty can — leveling becomes a mindless grind of the easiest XP to risk ratio areas, rather than broadening horizons and true adventuring. And when the time does come for PvP, many MoD PCs are likely to the point from their leveling that a couple of PvP losses, regardless of their epic-ness, will bring final doom.
Worse, a death on that last life to a stupid loss, such as a glitch, lag, PvE loss, or even just getting link dead and dying of thirst, can bring a totally anticlimactic end to a character that had an otherwise meaningful story. I can think of at least two MoD final deaths of PCs I've interacted with that could have come to a much more meaningful close, had the MoD only been to PvP losses.
True deaths would have more meaning, not with a harsher penalty, but knowing that when that final death hits, it will be something meaningful.