Nature's sense / Wilderness / Movement speed bonus
Posted: Sun Apr 18, 2021 5:16 pm
Hi,
So I got the opportunity to play around Nature's sense a little bit. While a cool feat in nature (<= lel), the exact definition of the feat says it applies in "wilderness" areas. I find it pretty confusing and unreliable in its interpretation.
So far, it doesn't apply in most caves i've been through (Guldorand lumber camp coal mines caves, ogers near nexus falls, orcs around bendir, etc). BUT, in those same caves, the "+20% move speed when in wilderness + map discovery", do apply. The caves are unequivocally natural for some of them (one could argue whether or not an abandoned rocky mine is the wilderness or not, but even those that are really just natural caves, do not have the +2 bonus).
Shouldn't nature's sense apply whenever the area qualifies for the 20% movespeed bonus? For readability and game design elegance (unifying ranger's conditions).
If not, I would advise relabeling the definition of the feat. Like "exterior wilderness areas".
I would be curious to hear feedbacks about ranger underdarkers, is it "some caves have it, others don't" , or it works reliably there or doesn't work at all?
Cheers!
So I got the opportunity to play around Nature's sense a little bit. While a cool feat in nature (<= lel), the exact definition of the feat says it applies in "wilderness" areas. I find it pretty confusing and unreliable in its interpretation.
So far, it doesn't apply in most caves i've been through (Guldorand lumber camp coal mines caves, ogers near nexus falls, orcs around bendir, etc). BUT, in those same caves, the "+20% move speed when in wilderness + map discovery", do apply. The caves are unequivocally natural for some of them (one could argue whether or not an abandoned rocky mine is the wilderness or not, but even those that are really just natural caves, do not have the +2 bonus).
Shouldn't nature's sense apply whenever the area qualifies for the 20% movespeed bonus? For readability and game design elegance (unifying ranger's conditions).
If not, I would advise relabeling the definition of the feat. Like "exterior wilderness areas".
I would be curious to hear feedbacks about ranger underdarkers, is it "some caves have it, others don't" , or it works reliably there or doesn't work at all?
Cheers!