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Town Criers - Duration
Posted: Thu May 27, 2021 1:49 pm
by Apothys
Hello,
Just wanted to say that the out of date and annoying messages that spam through town criers (especially in Guldorand) actually makes me want to simply leave the city.
I would like to suggest a maximum length on the town criers messages. Im unsure what an appropriate length for these town criers should be, but hearing them shout the same thing over and over again for like a week or more in RL is really irritating.
Thanks for listening.
Re: Town Criers - Duration
Posted: Thu May 27, 2021 1:59 pm
by Aradin
Couldn't agree more. The Guldorand crier is still shouting a couple of the same speeches they were at the start of May. 1 RL week seems a reasonable maximum limit for any single message.
Re: Town Criers - Duration
Posted: Thu May 27, 2021 3:29 pm
by Kessarin
Please implement time limits for Criers and structure them to remove the guess work out of trying to convert RL hours to game hours.
Increase the monetary costs, too.
"How long do you want your message to be heard?"
1. A tenday [1 RL day]
2. A month [3 RL days]
3. Three months [1 RL week]
...adjusting as needed for the Time Change that may or may not happen Soon™.
Re: Town Criers - Duration
Posted: Thu May 27, 2021 4:10 pm
by Good Character
Kessarin wrote: Thu May 27, 2021 3:29 pm
Please implement time limits for Criers and structure them to remove the guess work out of trying to convert RL hours to game hours.
Increase the monetary costs, too.
"How long do you want your message to be heard?"
1. A tenday [1 RL day]
2. A month [3 RL days]
3. Three months [1 RL week]
...adjusting as needed for the Time Change that may or may not happen Soon™.
I was just about to mention something along these lines. Right now I'm not even sure if it's RL hours or IG hours the crier is offering.
Re: Town Criers - Duration
Posted: Thu May 27, 2021 8:46 pm
by TimeAdept
Kessarin wrote: Thu May 27, 2021 3:29 pm
Please implement time limits for Criers and structure them to remove the guess work out of trying to convert RL hours to game hours.
Increase the monetary costs, too.
"How long do you want your message to be heard?"
1. A tenday [1 RL day]
2. A month [3 RL days]
3. Three months [1 RL week]
...adjusting as needed for the Time Change that may or may not happen Soon™.
yeah just do this, and you can't use the crier again until your message cycles out
Re: Town Criers - Duration
Posted: Mon May 31, 2021 8:46 pm
by Party in the forest at midnight
The NPC is STILL shouting about Farrow.
Re: Town Criers - Duration
Posted: Mon May 31, 2021 9:09 pm
by Duchess Says
I'm not sure it should still allow "ALL town criers" as an option either. Maybe you should have to travel to different criers to spread a message and not be able to have criers in enemy territory shout taunting messages by paying the one in your own.
Re: Town Criers - Duration
Posted: Mon May 31, 2021 9:15 pm
by Party in the forest at midnight
I'd rather have all, it's several times more expensive and can actually become cost prohibitive. The single NPC shout is so cheap, it costs something like 6k for an IRL month.