Container's weight bug
Posted: Tue Jun 08, 2021 4:42 am
Description
==========
Yesterday in a long trip of adventures I had, I was randomly getting the weight penalty speed movement between every remain looted, and the last remains randomly gave me the penalty until I looted another enemy remain. After some investigation, I realized my enchanted jewelry box was either full weight (Not applying reduction) and having some sort of weight reduction applied.
Today, I managed to get an enchanted mining bag, so I took all my previous bag items and put them inside the lesser one, and to my surprise the weight was the same, until I pulled 1 raw gem and put it inside again and the weight reduction was applied.
After that, I tried to experiment with my lesser herbalist bag, it weight was 18.8, then I took 5 nuts out of it, put them inside again and the weight was reduced to 10.8.
Finally, I ran a test with a gem bag I keep my dust, I took 48 topaz gem dust out of it. The new weight is 35.1, and when I added 4.8 lbs inside it, it becamed 45.1. Which is odd as the gem bag has no weight reduction. So I have no clue what's going on.
If I keep removing an adding the same amount of weight, the number remains the same, so the bag is not magically gaining some weight on it every time I repeat the process.
Edited: I also see the headbag is doing some odd math.
I cleaned my bag using the storage container repair station before doing this test:
3 Iceskale Drake heads = 31.2
1 Iceskale Drake head = 10.4
Base headbag weight = 2
Base headbag with the 3 heads inside = 32 (I was expecting 33.2)
Now, If I manually add one by one :
Base headbag with 1 head inside = 12 (Was expecting 12.4)
Base headbag with 2 heads inside = 27 (Was expecting 22,8) Where does the 4.2 lbs are being counted on?
Base headbag with 3 heads inside = 32 (I was expecting 33.2) So the third head fixes the odd weight increase from the second one.
Steps to reproduce
----------------------------
1.- Fill an enchanted gem box with.. let's say 5 lbs.
2.- Set autoloot on? (I use it)
3.- Inspect the container weight and take note of it
4.- Click on an enemy remain that drops jewelry.
5.- Inspect the container.
Expected result
-----------------------
Weight should be increased a little, depending on the amount of jewelry picked up.
Actual result
-------------------
Weight is increased by a lot.
If something else is added, then weight is set to the expected result.
Screenshot(s)
--------------------
I have the before and after of the herbalist bag and gem bag, still, they only shows the weight numbers here mentioned. If needed, let me know.
Notes
---------
If jewelry box is emptied completely, it weights is 0.4.
==========
Yesterday in a long trip of adventures I had, I was randomly getting the weight penalty speed movement between every remain looted, and the last remains randomly gave me the penalty until I looted another enemy remain. After some investigation, I realized my enchanted jewelry box was either full weight (Not applying reduction) and having some sort of weight reduction applied.
Today, I managed to get an enchanted mining bag, so I took all my previous bag items and put them inside the lesser one, and to my surprise the weight was the same, until I pulled 1 raw gem and put it inside again and the weight reduction was applied.
After that, I tried to experiment with my lesser herbalist bag, it weight was 18.8, then I took 5 nuts out of it, put them inside again and the weight was reduced to 10.8.
Finally, I ran a test with a gem bag I keep my dust, I took 48 topaz gem dust out of it. The new weight is 35.1, and when I added 4.8 lbs inside it, it becamed 45.1. Which is odd as the gem bag has no weight reduction. So I have no clue what's going on.
If I keep removing an adding the same amount of weight, the number remains the same, so the bag is not magically gaining some weight on it every time I repeat the process.
Edited: I also see the headbag is doing some odd math.
I cleaned my bag using the storage container repair station before doing this test:
3 Iceskale Drake heads = 31.2
1 Iceskale Drake head = 10.4
Base headbag weight = 2
Base headbag with the 3 heads inside = 32 (I was expecting 33.2)
Now, If I manually add one by one :
Base headbag with 1 head inside = 12 (Was expecting 12.4)
Base headbag with 2 heads inside = 27 (Was expecting 22,8) Where does the 4.2 lbs are being counted on?
Base headbag with 3 heads inside = 32 (I was expecting 33.2) So the third head fixes the odd weight increase from the second one.
Steps to reproduce
----------------------------
1.- Fill an enchanted gem box with.. let's say 5 lbs.
2.- Set autoloot on? (I use it)
3.- Inspect the container weight and take note of it
4.- Click on an enemy remain that drops jewelry.
5.- Inspect the container.
Expected result
-----------------------
Weight should be increased a little, depending on the amount of jewelry picked up.
Actual result
-------------------
Weight is increased by a lot.
If something else is added, then weight is set to the expected result.
Screenshot(s)
--------------------
I have the before and after of the herbalist bag and gem bag, still, they only shows the weight numbers here mentioned. If needed, let me know.
Notes
---------
If jewelry box is emptied completely, it weights is 0.4.