Page 1 of 1
Infinicast Acid Arrow Not Working
Posted: Wed Nov 03, 2021 10:22 pm
by Sir Glen Charter
As mentioned in the title, I cannot use Acid Arrow right now as it is grayed out on my radial wheel for my character.
I have rested, this has been going on for 2+ levels, but at one point it was working and then it stopped. I have prepared 2 copies of MAA in case that is it. Would love to be able to cast this again. Right now I Cannot cast or bind this to a key from the radial menu.
http://prntscr.com/1ya8ofy
Thanks!
Re: Infinicast Acid Arrow Not Working
Posted: Wed Nov 03, 2021 11:26 pm
by Deryliss
Every time you level up you will have to remove the spell from your from your quickbar and readd it. At each level you actually get a new 'spell like ability' that is 1 CL higher than the previous, but your quickslot is still trying to link to the 'old' one, if that makes sense.
Re: Infinicast Acid Arrow Not Working
Posted: Wed Nov 03, 2021 11:30 pm
by Sir Glen Charter
This makes sense but where do I access that new higher level MAA? It seems to be locked from my Radial menu?
Re: Infinicast Acid Arrow Not Working
Posted: Wed Nov 03, 2021 11:46 pm
by Deryliss
It should be in your radial.
Special abilities > More special abilities > Melf's Acid Arrow
If its totally gone from there then there's another issue at hand.
Re: Infinicast Acid Arrow Not Working
Posted: Wed Nov 03, 2021 11:49 pm
by Sir Glen Charter
So that's where I am, it's grayed out and I can't select it to cast OR drop to the hot bar.
Re: Infinicast Acid Arrow Not Working
Posted: Wed Nov 03, 2021 11:51 pm
by Deryliss
Try typing "-cooldown foci", it should force a refresh of the spells according to the wiki. Fingers crossed!
Re: Infinicast Acid Arrow Not Working
Posted: Thu Nov 04, 2021 5:18 am
by Sir Glen Charter
This command was acknowledged but this did not work.
Any other suggestions?
Re: Infinicast Acid Arrow Not Working
Posted: Thu Nov 04, 2021 5:44 am
by Sir Glen Charter
The issue has been resolved.
Re: Infinicast Acid Arrow Not Working
Posted: Thu Nov 04, 2021 4:54 pm
by Sincra
Looked like it didn't have a target, so was faded.
Since this is fixed, as per op, I am moving this to closed