Defensive Stance timer
Posted: Fri Nov 05, 2021 7:24 pm
So, this isn't to complain or suggestion about the stance timer. As proposed, it is more than fine and fixes problems. However, it is broken, and I cannot figure out how. So if you are playing an Earthkin defender and experience your stance turning off at weird points, put it in here and maybe, collectively we can get to the bottom of it.
What I have noticed so far:
1.) Seems to time out randomly.
2.) Not subject to dispel or breach (at least on PGCC, need to test again in game)
3.) The timing out is highly varied, ie, it is not as simple as setting it to rounds instead of turns per level.
If you experience this, please post something here, so we can get to something close to a bug report eventually.
What I have noticed so far:
1.) Seems to time out randomly.
2.) Not subject to dispel or breach (at least on PGCC, need to test again in game)
3.) The timing out is highly varied, ie, it is not as simple as setting it to rounds instead of turns per level.
If you experience this, please post something here, so we can get to something close to a bug report eventually.