+5 Weapon Enhancement
Posted: Sat Jan 08, 2022 11:10 pm
A few years ago, +5 enhancement bonuses were exceedingly rare. There were only a few ways to acquire them:
-Greater Magic Weapon on a bronze weapon with nothing else on it
-Level 23/25 Fighter (depending on base weapon enhancement)
-Level 26 Paladin (Or 16 with Holy Sword for rounds/level)
-Level 26 Ranger
-Monk with 21 Wis and two feats
-Level 10 Arcane Archer
Since then, the list of means has expanded considerably:
-Level 30 Hexblade
-Level 30 Spellsword
-Monk with 16 Wis (Also includes damage bonuses)
-Rogue at 19/24 (depending on base weapon enhancement)
-If an anti-paladin/blackguard base class is added, will likely have a similar weapon buff
The consequence of this is that defensive DR spells (stoneskin, greater stoneskin, premonition) have been losing value in PVP as more and more classes gain ready access to the ability to overcome it.
I'm not sure if that's a good thing or a bad thing, honestly. I just noted the trend and thought it was worth discussing as it's becoming an increasingly common mechanic. It also has side-effects on classes/combinations that don't get access to +5 as it seems like a mechanic that's going to be more and more common-place with new class additions going forward.
What are peoples' thoughts on this trend?
-Greater Magic Weapon on a bronze weapon with nothing else on it
-Level 23/25 Fighter (depending on base weapon enhancement)
-Level 26 Paladin (Or 16 with Holy Sword for rounds/level)
-Level 26 Ranger
-Monk with 21 Wis and two feats
-Level 10 Arcane Archer
Since then, the list of means has expanded considerably:
-Level 30 Hexblade
-Level 30 Spellsword
-Monk with 16 Wis (Also includes damage bonuses)
-Rogue at 19/24 (depending on base weapon enhancement)
-If an anti-paladin/blackguard base class is added, will likely have a similar weapon buff
The consequence of this is that defensive DR spells (stoneskin, greater stoneskin, premonition) have been losing value in PVP as more and more classes gain ready access to the ability to overcome it.
I'm not sure if that's a good thing or a bad thing, honestly. I just noted the trend and thought it was worth discussing as it's becoming an increasingly common mechanic. It also has side-effects on classes/combinations that don't get access to +5 as it seems like a mechanic that's going to be more and more common-place with new class additions going forward.
What are peoples' thoughts on this trend?