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swinging axe traps in sibayad.
Posted: Thu Mar 31, 2022 2:43 am
by Babylon System is the Vampire
I meant to post this when I was leveling my last character, but switched it up shortly after that and forgot. I was surprised to see this was still a thing.
all of these traps have a dc of 0. You can repeat it by running through them, they are all 0 dc.
Re: swinging axe traps in sibayad.
Posted: Thu Mar 31, 2022 4:39 am
by MRFTW
The ones in the Watchers part of the Deep Wells are DC 0, too.
Re: swinging axe traps in sibayad.
Posted: Thu Mar 31, 2022 7:09 pm
by Sincra
They likely were using a string instead of a number for the DC, I did a major overhaul of trigger traps more than a month or two back that removed string numbers as an option.
For this reason it'll need an area dev to swap them over. I'm not keen on re-implementing poor variable practice

Re: swinging axe traps in sibayad.
Posted: Thu Mar 31, 2022 7:53 pm
by Ork
smh