Little Things
Posted: Sun Sep 04, 2022 6:36 am
Hey, I am really liking these little changes to help with consistency of rules, like undead summons and undead PCs now also being able to see through darkness (like how undead NPCs have been able to), and that negative immunity being added to both as well.
It's the little inconsistencies that really bothered me in the past (as some of you may remember), and seeing them fixed up is great.
I know it's dumb, and "touch grass" and all that .. Yes, yes, but seeing little things like a vampire pc walk into a negative trap and cringe in pain, or a cloud of darkness that aids an npc undead but blinds your own summons/PCs always just struck such a nerve with me.
I'm not making any comment on balance or mechanical power, mind you. Just feel. And this feels way better. Thank you.
It's the little inconsistencies that really bothered me in the past (as some of you may remember), and seeing them fixed up is great.
I know it's dumb, and "touch grass" and all that .. Yes, yes, but seeing little things like a vampire pc walk into a negative trap and cringe in pain, or a cloud of darkness that aids an npc undead but blinds your own summons/PCs always just struck such a nerve with me.
I'm not making any comment on balance or mechanical power, mind you. Just feel. And this feels way better. Thank you.