Skal - Singing Stones
Posted: Tue Nov 01, 2022 10:40 pm
So in addition to the regular enemies being largely physical immune and constantly throwing rocks at you, while hitting for a ton, which is hard, but fine, I have to raise my eyebrow at the 'Lord of Stone'.
These guys are regular mob spawns that hit for a massive 50 damage each punch and have an AB of /+46+/. If my memory serves correctly, that's marginally higher than the Dragon of Skal. They also appear to be just ever so slightly faster than a PC by default, and give exactly the same XP as their slow moving cousins.
I don't think I can understand why they're reasonable adversaries for a level 17 writ, as a boss, /maybe/.
They also appear to be guarding such epic loot as quartz, obsidian, and some minor assorted low tier gemstones, so it's not like they're even protecting Mithril or Arjale ore, or Diamonds or whatnot. There's not even a chest.
A brutal, brutal dungeon. Thumbs down from Monika, even if it's very pretty.
These guys are regular mob spawns that hit for a massive 50 damage each punch and have an AB of /+46+/. If my memory serves correctly, that's marginally higher than the Dragon of Skal. They also appear to be just ever so slightly faster than a PC by default, and give exactly the same XP as their slow moving cousins.
I don't think I can understand why they're reasonable adversaries for a level 17 writ, as a boss, /maybe/.
They also appear to be guarding such epic loot as quartz, obsidian, and some minor assorted low tier gemstones, so it's not like they're even protecting Mithril or Arjale ore, or Diamonds or whatnot. There's not even a chest.
A brutal, brutal dungeon. Thumbs down from Monika, even if it's very pretty.