Reckoning's lvl 16 and lvl 26 bonus feature is kinda anti-synergy:
16th: biteback damage on get hit. VS 26th: +2 AC on divine shield while equip shield && holy sword -2 AB to enemy on hit
One requires get hit to work while another makes it hard to get hit.
Suggestion:
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Change 26th feature to:
1) Divine Shield's extra AC changes to: remove AC bonus on Divine Shield, instead Divine Shield get extra DR based on CHA modifier.
2) Holy sword -2 AB on hit changes to: Holy sword hits put a Mark on enemy if failed a save, double the biteback damage they received.
Change bonus feature on Paladin Reckoning Path
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Change bonus feature on Paladin Reckoning Path
Hazard wrote: Doing that on a non-mundane requires constant stops to rest, chugging alcohol whenever your spells start wearing off/get dispelled, and with casters, you're going to get through that dungeon once in the time a 25/5 can get through it 10+ times.
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Re: Change bonus feature on Paladin Reckoning Path
Rejected at this time.
This too shall pass.
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)