Settlement Citizenship Proof/Command
Posted: Mon Jan 02, 2023 1:04 pm
To provide means to prove citizenship for players for narrative or roleplay reasons through an item that can be shown/shared, is the TLDR of the suggestion.
‘Electors’ is a word that I know Irongron has been fond of using to describe the citizenship players (adventurers, the rich, etcetera) pay for, with the right to vote and general privileges provided by the settlement they decide to reside in. It’s an expensive position of privilege in settlements that leave control of appointing leaders and governments in the hands of the players who bought that privilege.
Only person who at current can know you’ve even paid for said privilege however is the elderly clerk who’s sitting with the Master List in his office. The concept of someone buying a citizenship with a handwave-y “yeah I’ll remember you, come back to me later” could be remedied and used to add more opportunities for players through a means to prove and identify yourself as a citizen while still leaving it in the hands of a players (Government, Citizen or Other) to opt-in.
The functionality could be as simple as a 1x1 item you get from the Citizenship Clerk or attached to your Innate Ability, or a -Command that lets you target a person or read it out loud to your surroundings to ‘showcase’ your paid for citizenship.
This leaves opportunities to expand on a few things, such as the potential of the forging of citizenship by Criminal/Covert sorts (would need thorough consideration of how to make this a thing that isn’t a case of ‘every man has one, all the time’ kind of making it redundant also), letting settlements have the tools for arranging Elector/Citizenship-oriented initiatives, laws or similar and simply get more creative and nuanced in how people can approach things rather than vague handwave-y ‘trust me bro’ things.
In the end it would add a lot of potential for people who want to make use of it, but could also be a functionality that was entirely ignored by a government if they didn't see a need to use such.
‘Electors’ is a word that I know Irongron has been fond of using to describe the citizenship players (adventurers, the rich, etcetera) pay for, with the right to vote and general privileges provided by the settlement they decide to reside in. It’s an expensive position of privilege in settlements that leave control of appointing leaders and governments in the hands of the players who bought that privilege.
Only person who at current can know you’ve even paid for said privilege however is the elderly clerk who’s sitting with the Master List in his office. The concept of someone buying a citizenship with a handwave-y “yeah I’ll remember you, come back to me later” could be remedied and used to add more opportunities for players through a means to prove and identify yourself as a citizen while still leaving it in the hands of a players (Government, Citizen or Other) to opt-in.
The functionality could be as simple as a 1x1 item you get from the Citizenship Clerk or attached to your Innate Ability, or a -Command that lets you target a person or read it out loud to your surroundings to ‘showcase’ your paid for citizenship.
This leaves opportunities to expand on a few things, such as the potential of the forging of citizenship by Criminal/Covert sorts (would need thorough consideration of how to make this a thing that isn’t a case of ‘every man has one, all the time’ kind of making it redundant also), letting settlements have the tools for arranging Elector/Citizenship-oriented initiatives, laws or similar and simply get more creative and nuanced in how people can approach things rather than vague handwave-y ‘trust me bro’ things.
In the end it would add a lot of potential for people who want to make use of it, but could also be a functionality that was entirely ignored by a government if they didn't see a need to use such.