Overpowered summons?

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remiag
Posts: 11
Joined: Sat Nov 19, 2016 12:21 am

Overpowered summons?

Post by remiag »

The red slaadi in the iron mones outside Cordor summon green slaadi, that seem to be way overpowered for that area. The green slaadi have an AB of +26/+21 and do quite a lot of damage. For comparison, the half dragon sorcerer "boss" has an AB of +14.

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Hazard
Posts: 1876
Joined: Wed Oct 24, 2018 8:27 am

Re: Overpowered summons?

Post by Hazard »

Whoops.

Definitely seems out of place.
Helsing
Posts: 169
Joined: Tue Aug 30, 2022 5:49 am

Re: Overpowered summons?

Post by Helsing »

I think this probably because enemy shares the same summons players have.

So the recent summon overtune means enemy summons becomes extremely stronger, so it’s not a surprise that it has better ab than some early dungeon bosses.
Hazard wrote: Doing that on a non-mundane requires constant stops to rest, chugging alcohol whenever your spells start wearing off/get dispelled, and with casters, you're going to get through that dungeon once in the time a 25/5 can get through it 10+ times.
remiag
Posts: 11
Joined: Sat Nov 19, 2016 12:21 am

Re: Overpowered summons?

Post by remiag »

Yeah. Against 26AB, one would have to have 40+ AC to start being comfortable, which seems well harsh for that dungeon :lol:
Richrd
Posts: 206
Joined: Wed Jul 15, 2020 3:03 pm

Re: Overpowered summons?

Post by Richrd »

Just upgrade to bigger dice. D20s don't cut it anymore.
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Tarkus the dog
Posts: 1046
Joined: Mon Jan 25, 2016 4:12 am

Re: Overpowered summons?

Post by Tarkus the dog »

those frog summons have always been really strong just to point that out
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