Three Part Slave Suggestion
Posted: Wed Sep 24, 2014 10:29 pm
Written by Peppermint and Yma
1: Allow a timer on Slave Collars. Every [insert period of time here, somewhere between one irl week to one irl month I suggest] the slave ‘owner’ has to use their paperwork, (or another widget) on the slave to re-secure the Collar. If they do not do this, then after a set month, the slave is given the option to be released to the Slave Master once more. This is to encourage Slave Owners to be around more, and to allow Slaves to go to other masters, if they are not.
2: Allow a slave owner to sell a slave at cost price (1000 gold per level) back to the city at any time. Whether the slave is online or not. This is to prevent absent slaves cluttering up the lists of slave owners. Also it ties into the following point.
3: Put a small tax on slaves, cumulative with each slave purchased. This is to encourage more diverse owning of slaves, rather than one or two characters owning –all- of them(*).
An example would be – A single slave is worth 100 gp per level, per month. So at level 30, if you just own one slave, they cost you 3000 per month. If you own two slaves, this doubles. So it’s 200 per level, per month. If you own three, it doubles again. So 400 per level, per month, ect.
(*) This is by no means any disrespect to those players who do own multiple slaves. They are very awesome, and I have a lot of respect for them. But it can be a bit frustrating to others to see all slaves being snatched up by a small group, no matte how awesome the players are)
1: Allow a timer on Slave Collars. Every [insert period of time here, somewhere between one irl week to one irl month I suggest] the slave ‘owner’ has to use their paperwork, (or another widget) on the slave to re-secure the Collar. If they do not do this, then after a set month, the slave is given the option to be released to the Slave Master once more. This is to encourage Slave Owners to be around more, and to allow Slaves to go to other masters, if they are not.
2: Allow a slave owner to sell a slave at cost price (1000 gold per level) back to the city at any time. Whether the slave is online or not. This is to prevent absent slaves cluttering up the lists of slave owners. Also it ties into the following point.
3: Put a small tax on slaves, cumulative with each slave purchased. This is to encourage more diverse owning of slaves, rather than one or two characters owning –all- of them(*).
An example would be – A single slave is worth 100 gp per level, per month. So at level 30, if you just own one slave, they cost you 3000 per month. If you own two slaves, this doubles. So it’s 200 per level, per month. If you own three, it doubles again. So 400 per level, per month, ect.
(*) This is by no means any disrespect to those players who do own multiple slaves. They are very awesome, and I have a lot of respect for them. But it can be a bit frustrating to others to see all slaves being snatched up by a small group, no matte how awesome the players are)