Brogendenstein Overhaul - Feedback
I want to say how amazing the overhaul has been to Brogendenstein, within the village and surrounding areas. They really made it truly spectacular and beautiful. I love all the effort that has been put into it! Anyone who wants to stay in Brogendenstein doesn't have to travel much for things anymore, which I absolutely love. You certainly won't lack for anything, anymore. (Except Adamantine veins, of course ) Brogendenstein is beautiful and functional.
Unfortunately, I do believe there are issues with some of the changes. Before the overhaul, we had 6 shops in the halls (unchanged), 2 shops in the great grotto entrance, and 4 of them in the village for a total of 12 shops. After the change, we now have the 6 in the halls and 2 of the ones in the village (by the guard tower) for a total of 8 shops. This means that we have lost 33% of our shops (and their revenue) to the update. I think it has even been said that Brogendenstein now has the lowest amount of settlement shops, tied with another settlement.
Edit: I want to clarify. We do have more shops within the area, but they aren't tied to Brogendenstein mechanically.
Of course, the shops aren't the only issue. We have no settlement authority over quarters, either. In both of these matters, someone can defy the rules and authority of Brogendenstein with no real consequence (and it's in Brogendenstein's backyard). These things don't really make lore-sense or mechanically, and I find it hard to explain all this IC (as Purser of Brogendenstein). People are directed to me for mercantile authority, then I am left giving some response about it being out of my hands. It makes it difficult to be immersed in the situation and fulfill settlement duties ICly, as has been done prior to the update. It almost seems like we're encouraged to KB people to handle the situation, but that would be a real detriment to the player experience of all involved.
My character used to post monthly merchant rankings, and it was something that people enjoyed. It gave a motivation to people for shop performance and a goal to work towards. I have withheld from continuing this practice, as I can't collect sales information from the new shops and the ones we lost. (or evict the leasers that aren't up to par/selling prohibited items)
TL;DR:
Brogendenstein has gained tremendously but lost greatly, mechanically and roleplay-wise.