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Maurs Boss Room: Sagastones

Posted: Sat Oct 07, 2023 3:26 pm
by Power Word, Haste

I don't have much to say other than the fact that these Sagastones are far too large, and actively obstruct gameplay by having a hitbox that covers half of the room and stops you from clicking on enemies or the boss area floor, actually making you run back into the cave mouth and potentially trapping you. It is really bad.


Re: Maurs Boss Room: Sagastones

Posted: Sat Oct 07, 2023 3:57 pm
by The First Vicar

I agree. That room makes it REALLY hard to cast spells in, I am FORCED to end up clicking the sagastones half the time as it pulls me back towards the entrance of the room, because the hitboxes for them are just too large. Would GREATLY welcome a fix for this.


Re: Maurs Boss Room: Sagastones

Posted: Mon Oct 09, 2023 2:10 am
by Batrachophrenoboocosmomachia

Fix for this in the pipeline.


Re: Maurs Boss Room: Sagastones

Posted: Mon Oct 09, 2023 12:11 pm
by Power Word, Haste
Batrachophrenoboocosmomachia wrote: Mon Oct 09, 2023 2:10 am

Fix for this in the pipeline.

Thanks!


Re: Maurs Boss Room: Sagastones

Posted: Fri Oct 20, 2023 1:58 pm
by The First Vicar
Batrachophrenoboocosmomachia wrote: Mon Oct 09, 2023 2:10 am

Fix for this in the pipeline.

THANK YOU!