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VFX on weapon reskins
Posted: Sun Aug 18, 2024 1:35 pm
by Dreams
The reskins don't seem to have had VFX types adjusted for them:

This one is the Lawful Protector Halberd with a yanyuedao top.
If VFX can not be fixed for weapons that they obviously don't work for, how about just disabling them for that particular appearance option? That way you won't get all of this wonky shit that goes against the carefully curated aesthetics of Arelith.
Re: VFX on weapon reskins
Posted: Thu Sep 19, 2024 4:00 am
by DM Starfish
Not easy to address but I agree that it is an issue.
Re: VFX on weapon reskins
Posted: Fri Oct 11, 2024 4:55 pm
by Dreams
It’s possible to just turn off VFX. Isn’t a quick solution to do that for models that don’t have a VFX made for them? What about adding an item that allows players to strip VFX off a weapon they want cleared. That puts it in the hands of players and means the good artists don’t have to do lots of extra work fixing things or making VFXs work