Page 1 of 1
Scry Broken
Posted: Sun Sep 01, 2024 11:51 pm
by Margrave
After the newest changes, scry seems to display some odd numbers.
I tried to scry a protected a target and this was the result (Scry time was 2 mins)

FWIW the CD went away immediately after resting, so presently neither part of the update is working.
What I did:
I scried a protected targeted with a duration of 2 minutes
What I expected:
2 minute cooldown on scry that persists through rest.
What happened:
16 Minute CD that disappeared after resting.
Re: Scry Broken
Posted: Sun Sep 01, 2024 11:59 pm
by Iceborn
That's not very gucci.
We'll investigate and try to have a fix ASAP.
Re: Scry Broken
Posted: Mon Sep 02, 2024 1:35 am
by silverpheonix
I came here to report the same issue. Can confirm both parts of the bug.
Re: Scry Broken
Posted: Mon Sep 02, 2024 1:40 am
by Iceborn
Just for clarification - the minimum cooldown timer - in success or failure - is (meant to be) always 4 minutes.
A fix is in the pipe. This one was my fault <.<
Re: Scry Broken
Posted: Mon Sep 02, 2024 2:04 am
by silverpheonix
Iceborn wrote: Mon Sep 02, 2024 1:40 am
Just for clarification - the minimum cooldown timer - in success or failure - is (meant to be) always 4 minutes.
A fix is in the pipe. This one was my fault <.<
Just a quick update here but the 16 minute cooldown bug is for any scry, failed or successful.
Re: Scry Broken
Posted: Mon Sep 02, 2024 2:47 am
by Iceborn
silverpheonix wrote: Mon Sep 02, 2024 2:04 am
Iceborn wrote: Mon Sep 02, 2024 1:40 am
Just for clarification - the minimum cooldown timer - in success or failure - is (meant to be) always 4 minutes.
A fix is in the pipe. This one was my fault <.<
Just a quick update here but the 16 minute cooldown bug is for any scry, failed or successful.
Yep. I know.
This is happening because I derped a little calculation and converted seconds to minutes.
if it wasn't clamped for safety, you'd be seeing a cooldown timer of 4 hours >.>
Re: Scry Broken
Posted: Mon Sep 02, 2024 2:56 am
by silverpheonix
Iceborn wrote: Mon Sep 02, 2024 2:47 am
silverpheonix wrote: Mon Sep 02, 2024 2:04 am
Iceborn wrote: Mon Sep 02, 2024 1:40 am
Just for clarification - the minimum cooldown timer - in success or failure - is (meant to be) always 4 minutes.
A fix is in the pipe. This one was my fault <.<
Just a quick update here but the 16 minute cooldown bug is for any scry, failed or successful.
Yep. I know.
This is happening because I derped a little calculation and converted seconds to minutes.
if it wasn't clamped for safety, you'd be seeing a cooldown timer of 4 hours >.>
I'd be fine with that if we got longer scry times. Not a few people type at 1 message in 1.5 minutes.
Re: Scry Broken
Posted: Tue Sep 03, 2024 5:39 am
by Iceborn
A fix for this has been deployed.
I'll keep this one open to follow up on it for now.
Re: Scry Broken
Posted: Thu Sep 05, 2024 3:44 am
by Iceborn
silverpheonix wrote: Mon Sep 02, 2024 2:56 am
Iceborn wrote: Mon Sep 02, 2024 2:47 am
silverpheonix wrote: Mon Sep 02, 2024 2:04 am
Just a quick update here but the 16 minute cooldown bug is for any scry, failed or successful.
Yep. I know.
This is happening because I derped a little calculation and converted seconds to minutes.
if it wasn't clamped for safety, you'd be seeing a cooldown timer of 4 hours >.>
I'd be fine with that if we got longer scry times. Not a few people type at 1 message in 1.5 minutes.
Still seeing the odd cooldown timers?
Re: Scry Broken
Posted: Sat Sep 07, 2024 8:09 pm
by Iceborn
I'm going to be closing this one, since it seems to be fixed.
As always, if the issue resurfaces, don't hesitate to open a new thread.