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Scry Broken

Posted: Sun Sep 01, 2024 11:51 pm
by Margrave

After the newest changes, scry seems to display some odd numbers.
I tried to scry a protected a target and this was the result (Scry time was 2 mins)
Image
FWIW the CD went away immediately after resting, so presently neither part of the update is working.

What I did:
I scried a protected targeted with a duration of 2 minutes

What I expected:
2 minute cooldown on scry that persists through rest.

What happened:
16 Minute CD that disappeared after resting.


Re: Scry Broken

Posted: Sun Sep 01, 2024 11:59 pm
by Iceborn

That's not very gucci.
We'll investigate and try to have a fix ASAP.


Re: Scry Broken

Posted: Mon Sep 02, 2024 1:35 am
by silverpheonix

I came here to report the same issue. Can confirm both parts of the bug.


Re: Scry Broken

Posted: Mon Sep 02, 2024 1:40 am
by Iceborn

Just for clarification - the minimum cooldown timer - in success or failure - is (meant to be) always 4 minutes.

A fix is in the pipe. This one was my fault <.<


Re: Scry Broken

Posted: Mon Sep 02, 2024 2:04 am
by silverpheonix
Iceborn wrote: Mon Sep 02, 2024 1:40 am

Just for clarification - the minimum cooldown timer - in success or failure - is (meant to be) always 4 minutes.

A fix is in the pipe. This one was my fault <.<

Just a quick update here but the 16 minute cooldown bug is for any scry, failed or successful.


Re: Scry Broken

Posted: Mon Sep 02, 2024 2:47 am
by Iceborn
silverpheonix wrote: Mon Sep 02, 2024 2:04 am
Iceborn wrote: Mon Sep 02, 2024 1:40 am

Just for clarification - the minimum cooldown timer - in success or failure - is (meant to be) always 4 minutes.

A fix is in the pipe. This one was my fault <.<

Just a quick update here but the 16 minute cooldown bug is for any scry, failed or successful.

Yep. I know.
This is happening because I derped a little calculation and converted seconds to minutes.
if it wasn't clamped for safety, you'd be seeing a cooldown timer of 4 hours >.>


Re: Scry Broken

Posted: Mon Sep 02, 2024 2:56 am
by silverpheonix
Iceborn wrote: Mon Sep 02, 2024 2:47 am
silverpheonix wrote: Mon Sep 02, 2024 2:04 am
Iceborn wrote: Mon Sep 02, 2024 1:40 am

Just for clarification - the minimum cooldown timer - in success or failure - is (meant to be) always 4 minutes.

A fix is in the pipe. This one was my fault <.<

Just a quick update here but the 16 minute cooldown bug is for any scry, failed or successful.

Yep. I know.
This is happening because I derped a little calculation and converted seconds to minutes.
if it wasn't clamped for safety, you'd be seeing a cooldown timer of 4 hours >.>

I'd be fine with that if we got longer scry times. Not a few people type at 1 message in 1.5 minutes.


Re: Scry Broken

Posted: Tue Sep 03, 2024 5:39 am
by Iceborn

A fix for this has been deployed.
I'll keep this one open to follow up on it for now.


Re: Scry Broken

Posted: Thu Sep 05, 2024 3:44 am
by Iceborn
silverpheonix wrote: Mon Sep 02, 2024 2:56 am
Iceborn wrote: Mon Sep 02, 2024 2:47 am
silverpheonix wrote: Mon Sep 02, 2024 2:04 am

Just a quick update here but the 16 minute cooldown bug is for any scry, failed or successful.

Yep. I know.
This is happening because I derped a little calculation and converted seconds to minutes.
if it wasn't clamped for safety, you'd be seeing a cooldown timer of 4 hours >.>

I'd be fine with that if we got longer scry times. Not a few people type at 1 message in 1.5 minutes.

Still seeing the odd cooldown timers?


Re: Scry Broken

Posted: Sat Sep 07, 2024 8:09 pm
by Iceborn

I'm going to be closing this one, since it seems to be fixed.

As always, if the issue resurfaces, don't hesitate to open a new thread.