Major Award Suggestions - Thoughts?

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In passion, patience
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Major Award Suggestions - Thoughts?

Post by In passion, patience »

I've a few suggestions I've been thinking of to spice up the majord award race pool, and I thought to pen them here to see what the community thinks.

First, something that came into mind is the fact that there are two fiendish races that are available in the award system - imp and rakshasa, but surprisingly no celestial races! I think it'd be cool to play some low-level Celestial, like a deva, perhaps, or something lesser.

Second idea would be to play an Erinyes. I can understand why Succubi might be an issue given the nature of the RP, but Erinyes are supposed to be this Valkyrie archetype fiend that's based around martial prowess and war. It'd be pretty cool to play one, and I think that the model is easy enough to make-- human or elf model with wings. Playing a Narzugon might also be conceptually cool. They could perhaps get bonus to riding given their nature as hellknights.

Lastly, more undead! Ghouls, perhaps, or something similar.

Thoughts?

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Security_Blanket
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Re: Major Award Suggestions - Thoughts?

Post by Security_Blanket »

If Erinyes were to be added I'd hope it's kept locked away behind a Major and DM request. Otherwise, I like the idea of getting to play a Erinyes or a Falxugon.

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Darkstorn42
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Re: Major Award Suggestions - Thoughts?

Post by Darkstorn42 »

My thoughts are that there are already so many major options and so many award races. I'd really like to start seeing non-major non-race awards. Like maybe some more prc, or an item that levels with you.

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Algol
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Re: Major Award Suggestions - Thoughts?

Post by Algol »

Hag spawn. I think their lore makes them rather appropriate for a persistent world characters.

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Tyrantos
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Re: Major Award Suggestions - Thoughts?

Post by Tyrantos »

Lemme make a lich or death knight. Or allow Aasimars and tieflings to go dragon disciple within their alignment with Major award.

chocolatelover
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Re: Major Award Suggestions - Thoughts?

Post by chocolatelover »

I am one of those players who is NOT interested in playing the rare races. So the whole Award thing has not inspired me to roll at all. I'll just have a hundred characters in the vault be cause I don't find any of the awards an incentive.

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Re: Major Award Suggestions - Thoughts?

Post by FullMetalTuna »

I actually remember talking with JJjerm about this very subject at his birthday party bash - the reward system was new and we were discussing playing Succubae and Satyrs (sarcastically of course) ... bottom line ... it was ... too much over the PG13 rating for Arelith. That said - its a new server now ... and I can't understand why we see demons and devils everywhere but no Celestials ... seems ... odd. Is Team Good that much out of favor?

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But Will It Blend
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Re: Major Award Suggestions - Thoughts?

Post by But Will It Blend »

chocolatelover wrote: Tue Mar 18, 2025 5:37 pm

I am one of those players who is NOT interested in playing the rare races. So the whole Award thing has not inspired me to roll at all. I'll just have a hundred characters in the vault be cause I don't find any of the awards an incentive.

I am curious what you would think to be interesting awards, as somebody who doesn't care about special races.

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Rei_Jin
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Re: Major Award Suggestions - Thoughts?

Post by Rei_Jin »

New Major Award: Ship’s Captain
Benefit: You have a mystic connection to a ship which you, and only you, can conjure forth.

This ship can be conjured at any dock on the server once per server reset (ie. a single conjuring pet reset, not per dock per reset), with its crew size selectable at that time. It will then persist until server reset or when sunk, and can be conjured again upon server reset.

It has a consistently sized below deck area with storage, and a single storage chest on deck that is intended to hold ship repair materials and ammunition, as well as any spare ship weapons (if you change the crew size, it changes the deck to another map, so any fixtures do not transfer; you’d either have to have multiple, or store them in the chest or below decks between resets unless you’re going to conjure the same sized ship.)

Taking this Major Award requires you to also select the lesser award of seafaring and to keep max ranks in Sail, or the ship will not be conjured forth.

Furthermore, you may not take a quarter anywhere else in Arelith; the sea is your home.

Last edited by Rei_Jin on Wed Mar 19, 2025 8:31 pm, edited 2 times in total.
PowerWord Rage
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Re: Major Award Suggestions - Thoughts?

Post by PowerWord Rage »

Rei_Jin wrote: Tue Mar 18, 2025 11:48 pm

New Major Award: Ship’s Captain
Benefit: You have a mystic connection to a ship which you, and only you, can conjure forth.

This ship can be conjured at any dock on the server once per server reset (ie. a single conjuring pet reset, not per dock per reset), with its crew size selectable at that time. It will then persist until server reset or when sunk, and can be conjured again upon server reset.

It has a consistently sized below deck area with storage, and a single storage chest on deck that is intended to hold ship repair materials and ammunition, as well as any spare ship weapons (if you change the crew size, it changes the deck to another map, so any fixtures do not transfer; you’d either have to have multiple, or store them in the chest or below decks between resets unless you’re going to conjure the same sized ship.)

Taking this Major Award requires you to also select the lesser award of seafaring and to keep max ranks in Sail, or the ship will not be conjured forth.

Furthermore, you may not take a quarter anywhere else in Arelith; the sea is your home.

If this award exist, can i trade my current existing major char for the award? :o
That's a dream come true

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Also as : Helkaros (Shelved), Raom, Davis White, Stein Ashbeard, Xan'glyph.

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Rei_Jin
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Re: Major Award Suggestions - Thoughts?

Post by Rei_Jin »

PowerWord Rage wrote: Wed Mar 19, 2025 1:28 am
Rei_Jin wrote: Tue Mar 18, 2025 11:48 pm

New Major Award: Ship’s Captain
Benefit: You have a mystic connection to a ship which you, and only you, can conjure forth.

This ship can be conjured at any dock on the server once per server reset (ie. a single conjuring pet reset, not per dock per reset), with its crew size selectable at that time. It will then persist until server reset or when sunk, and can be conjured again upon server reset.

It has a consistently sized below deck area with storage, and a single storage chest on deck that is intended to hold ship repair materials and ammunition, as well as any spare ship weapons (if you change the crew size, it changes the deck to another map, so any fixtures do not transfer; you’d either have to have multiple, or store them in the chest or below decks between resets unless you’re going to conjure the same sized ship.)

Taking this Major Award requires you to also select the lesser award of seafaring and to keep max ranks in Sail, or the ship will not be conjured forth.

Furthermore, you may not take a quarter anywhere else in Arelith; the sea is your home.

If this award exist, can i trade my current existing major char for the award? :o
That's a dream come true

If I was going to make a kobold and come back (and if I had a major, I’ve never gotten one despite the characters I’ve rolled) I would want this too.

To specify, when I said “crew size” I meant required crew size, whether that be a 1 crew ship so you can’t use weapons but you can travel about easily, up to a 6 crew ship, giving you maximum fire power and defense but you need five more sailors to crew it with you.

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God_In_Action
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Re: Major Award Suggestions - Thoughts?

Post by God_In_Action »

Oh my word I love the Ship's Captain suggestion. Please can we have less of a zoo and more ideas like this?

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Apothys
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Re: Major Award Suggestions - Thoughts?

Post by Apothys »

New Major Award: Bodyguards
Benefit: You are able to call on 1 or 2 henchmen/allies/bodyguards

A lot like the Tribal Barbarian you have some bodyguards, connections, affiliates or allies that you can call upon to help you in battle at any time. There could be different types to differentiate then from the tribal barbarians, like rogues/wizards/knights with differing stat lines and feats maybe?. Of course they would level up a lot like the tribal barbarians using the Character level with the same ability to use the associate tool to rp through them.

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Dalek Caan
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Re: Major Award Suggestions - Thoughts?

Post by Dalek Caan »

Curse of Luck:

Your character is constantly bruised and battered from mishaps and misfortunes: Tripping over cobblestones, running into doors, falling over chairs, slipping on wet floor... You name it, your character has seen it.

Luckily, every misfortune has its perks, and you know it!

Effects: Character randomly stirs off the players chosen path every now and then. A character will also randomly trip and fall or other clumsy mishaps. Any roll has a miniscule, additional chance to fail.
They will, however, always find a blessing in disguise, if they look hard enough: A lost purse under the couch they just fell over, a dodged fireball/trap/etc. that is barely avoided by clumsiness. A hidden compartment in a bookshelf that just so happened to spit a falling book onto a characters head.

Basically, you have to actively LOOK for your characters luck. Could be anything, really, the ones mentioned are just what I could think up quickly.

... Wild idea, tbh, but that would be mad fun ^^

Also, Djinni in a bottle:

These characters can use the djinni bottles unlike any others. If that is due to an innate connection with a djinni's plane of existence or pure chance is unknown.

What is known is that such personalities can truly control the djinni, wishing for whatever they desire without a catch or malevolent consequence thought up by the djinn.
It will, however, take a fair deal of work - the djinni will only fully bow to a master if they can solve a riddle, find a (combination of) item(s), read a specific incantation or speak a keyword... For three wishes, there will be three tasks, and the djinn will merely hint at what a True Wish entrails.

A character can ask 3 (or maybe even just 1, so it doesn't get out of hand) True Wishes from a djinn. There is an array of wishes and only a small part of it is known.
A djinn will grant any wish, but once it considers your wish requested, it will fulfill exclusively this one wish - a character might not even know what that wish is.
To seal the deal with the djinn you now have to fulfill (a) task(s): solve a puzzle, gather components, sacrifice an innocent, etc.

Third, Chosen of the Faerzress:
Can toggle faerzress-settings in any area (or radius), thus being able to secure natural faerzress areas or make any place of their choosing faerzress active.

... Honestly, I don't have a proper background thought of that, this just popped into my brain.

Aaaaand fourth: Child in Time:

A character can force an area into turn-based mode.

... I honestly have no clue if that's any sort of viable. But the idea is fun ^^

A MAN DRUNK ON POWER
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Re: Major Award Suggestions - Thoughts?

Post by A MAN DRUNK ON POWER »

Lich being available for Major + DM Application + having like half the population that vampires do (or a similar amount to Rakshasa maybe), but having activity monitored and having some kind of activity enforcement because liches should be big deals and be actively played if there's only going to be a few. That would be neat. I've always wanted to play a lich. Vampires are... Eh.

Chosen of a deity - Major + DM Application to show you know the deity well and have a satisfying story and angle for your character that meshes with the deity well. Benefit: you can consecrate altars and perform rituals and other cleric or paladin-only scripted functions for your divinity, you get +1 CL to any divine spellcasting (bypassing any caps including healing or damage done by a spell), and +2 WIS/CHA. Lastly, you get 3/day use of a spell that you include requesting in your DM application, that matches your deity and concept (for instance a Chosen of Mystra might pick Dispel Magic, or Lightning Bolt, Magic Missile, etc. - a Chosen of Bane might ask for Blasphemy (probably would never be approved LOL), Hold Monster, or something else entirely.) Your ECL is +5, and there can only be one Chosen of a specific god at a time, and only 3 Chosen of any kind, active at once. If your RP deviates heavily from what your deity would sanction or approve of, DMs can strip all of your abilities or even force retire your character, from the god being, shall we say, "displeased" with you. (You'd likely get a talking-to with DMs to warn you and advise you how to avoid this, prior to it being done.)

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Re: Major Award Suggestions - Thoughts?

Post by Ruzuke »

I just want to spend another major for my existing character to have Ship's Captain.

I hate to bribe, but I promise never to post again if this happens.

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