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Tiny Thrown IB Weapons Changes

Posted: Wed Jun 25, 2025 3:04 pm
by Choofed

Hey there,

This is just experimentation with the tiny thown IB weapons change that was released on the 24th of March.

In it, it did the following:

- Tiny thrown weapons are considered Invisible Blade weapons.
When used in this way, the bleed only applies to 33% of the attacks.

This was a pretty cool change, and enabled a throwing dagger build which is awesome. However the 33% chance is really inconsistent and doesn't feel great in gameplay. By making it only trigger 1/3rd of the time per hit you can have really long dry streaks where you end up thinking to yourself "Shouldn't they be bleeding more by now?"

With this in mind, I believe it may be better that at 5 Invisible Blade levels, you get a gaurenteed 1 bleed per hit instead of 33% chance of 3 bleed.


Re: Tiny Thrown IB Weapons Changes

Posted: Wed Jun 25, 2025 4:42 pm
by Darkstorn42

Personally I feel like IB needs some tweaks to its abilities. It is pretty disappointing to see a class require Dirty Fighting and then grant no benefits to Dirty Fighting. In fact, some of the abilities it gains even work against dirty fighting.


Re: Tiny Thrown IB Weapons Changes

Posted: Wed Jun 25, 2025 5:51 pm
by Choofed
Darkstorn42 wrote: Wed Jun 25, 2025 4:42 pm

Personally I feel like IB needs some tweaks to its abilities. It is pretty disappointing to see a class require Dirty Fighting and then grant no benefits to Dirty Fighting. In fact, some of the abilities it gains even work against dirty fighting.

At the very least arcane bleed definately needs to go from a full round action to a instant attack, otherwise it really is just a worse version of a greater spell breach rod/book/scroll on a multi minute cooldown.


Re: Tiny Thrown IB Weapons Changes

Posted: Fri Jun 27, 2025 12:57 am
by Dreams

100% agree. If you’re hitting the target, you should be triggering the bleed every time. Even if it’s reduced to 1 bleed per hit. Right now it’s just not worth doing. Your AB is rarely high enough to consistently hit in the first place.