Experience from Crafting.

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TheGreatMars
Posts: 37
Joined: Sat Jul 04, 2015 11:57 am

Experience from Crafting.

Post by TheGreatMars »

This suggestion is actually pretty straightforward. Everytime you craft something, you get a bit of experience based on the value of what you made. Ideally, the experience gain would be low, being mostly an incentive to craft, but also a way for characters who focus on crafting to be viable. No matter how low value whatever you're making is though, you should at least get 5 xp.

My main point of logic here is that these are trades, they aren't some thing just do on the side, even if they are secondary to adventuring. They give you experience because they're something worthwhile to do.
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