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New Melee Path: Duelist

Posted: Tue Jul 26, 2016 9:25 pm
by MissEvelyn
Right now, many melee classes are doing very well. However, one archetype that we lack on Arelith is the duelist. The Duelist is a swift and dexterous fighter who devotes herself to fencing with one weapon, refusing to use a shield in her off-hand, but rather using her free hand to balance her entire body, as she dashes around, striking at the most vital parts of her enemies.

Duelists get a +1 AC Shield Bonus for every X amount of melee-class levels (so basically any class that is also eligible for the Kensai Path), when equipped with a one-handed piercing weapon.

Duelists cannot use shields, heavy armor, medium armor, two-handed weapons, ranged weapons, or dual-wield.

Duelists can use other weapon types than piercing weapons, however they will not reap the benefits of their path if they do so. And they can also hold a torch in their off-hand (or any other non-lethal objects, as normal).

Additionally, Duelist receive +1 piercing damage for every X levels. This damage cannot be reduced by damage reduction or resistance (immunity can, however, stop it).


This is just a suggestion and it would be up to the devs to replace the X's with numbers that they see would fit to the balance of the immersion of the kit.