Whips again

Moderators: Active Admins, Forum Moderators, Active DMs, Contributors, Area Developers, Artist/Animator, Suggestion Moderators

Locked
The Greater Good
Posts: 97
Joined: Sat Mar 03, 2018 7:18 pm

Whips again

Post by The Greater Good »

Good aesthetic terrible weapons
Some crafted ideas:

Made through sky-high tailoring, like the new spears and quarterstaff in carpentry, and with similar material costs. Remove disarm if it's a big deal, but I think it would help compensate how awful the weapon is.

Damask studded whip:
3 ab, 1d6 physical.

Enchanted studded whip:
3 ab, 1d12 physical.

Runic whip variants

Obligatory anti-undead whip:
Extra damage bludgeoning, 4 attack bonus, +5 enhancement vs undead, +damage vs undead.

Lolthite: one of the loot ones but craftable

Vine Whip, lesser: high herbalism craft, druid, ranger, or plant domain cleric only.
3 AB, 1D4 acid damage, 1d4 piercing damage.

Vine Whip, greater: same classes higher reqs
4 AB, 1d8 physical and acid, massive critical, runic
Monte Cook wrote:The idea here is that the game just gives the rules, and players figure out the ins and outs for themselves -- players are rewarded for achieving mastery of the rules and making good choices rather than poor ones.
Locked