Trap weapon effects.

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Invader_Nym
Posts: 311
Joined: Mon Nov 28, 2016 4:05 am

Trap weapon effects.

Post by Invader_Nym »

If 3/4ths of your levels are in a trapper class, you can apply a trap to your weapon, and your first attack with the weapon expends the trap, triggering it on the target as normal.

The trap is only expended if you successfully catch your enemy flat-footed (i.e. you land a hit that would normally be classified as a sneak attack.)

You have to roll a set-trap roll as normal to successfully apply the trap to your weapon.
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Irongron
Server Owner/Creative Lead
Server Owner/Creative Lead
Posts: 4787
Joined: Tue Sep 09, 2014 7:13 pm

Re: Trap weapon effects.

Post by Irongron »

Okay, this is one of the more interesting suggestions I've read lately.

While I actually rather like it I'm still going to reject it, because it does seem rather odd that one could have trap dangling from the end of their weapon.

Would love to see something done to improve traps at some stage though, it is one of those core areas of NWN that still lacks any real utility. Rejected.
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