They are advertised as having SR penetrating abilities and yet are not be delivered upon it. Fixing their SR isn't going to suddenly make them godlike - especially when its to the level that was advertised. It just means less headache and less impotence against SR (which they CANNOT break in any realistic scenario currently.)
On top of the vanilla spell slots, each level of Pale Master adds +1 caster level for necromancy spells and every 2 levels adds +1 caster level to non-necromancy spells (level 2, 4, 6 etc.).
This advertised feature is not working as described. It hasn't worked as described since it was put in. While yes, Palemasters obviously are not dying left and right due to this and this obviously doesn't hurt the people who are already playing it correctly - it does mean that their necromancy spells, their specialty will not be breaking through SR and effectively are useless, impotent things.
Alternatively; if it has since been proven to be too difficult to get it to work and the team has no plans to fix it then it would no longer be a bug so we can just close the thread.
This is not meant as a "PLEASE FIX THIS, I AM AN ENTITLED SHITLORD." It's like- a long term bug / issue that has not been addressed and isn't really making the spellcasting intentions and various buffs for a (ironic) necromancy focused Palemaster worth casting.
A word on it being fixed / or an intention not to fix it would be nice and I wouldn't think it'd be too much.