Fighter update ruins forging market

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livingNPC
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Fighter update ruins forging market

Post by livingNPC »

With the update, Iron, steel, mithril, adamantine and damask are all rendered useless. As fighter based toons were it's largest clients.

To fix this, I suggest Fighters gain that +1 boon every 10 lvls and stacks with the equipped item.
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Re: Fighter update ruins forging market

Post by The Rambling Midget »

Iron will become far more popular, actually. It gets 10% immunity with no AC boost, so it's the perfect compromise. It will probably also be bought in mass quantities, once the economy evens out, because its value is low enough that it can be spam enchanted without a huge XP/Gold investment.
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Re: Fighter update ruins forging market

Post by Thake »

You heard the Midget. Go get that Iron!
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Re: Fighter update ruins forging market

Post by The Rambling Midget »

You'll need someplace to store the iron, though. The market's pretty much dead right now, because everyone's too busy throwing a tantrum over the gold change.

Can't afford to buy armor if you want to keep making the yacht payments.
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Re: Fighter update ruins forging market

Post by Valo65 »

It doesn't ruin it at all. The Damage Bonus on equipped weapons should stack with the enhancement bonus from your fighter levels, unless it was specifically made otherwise.
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Re: Fighter update ruins forging market

Post by Hunter548 »

Yeah, fighters no longer need the forged armors at all, aside from all the paladins, blackguards, barbarians, non CHA based melee bards, favored souls, non WM-based fighters, etc, etc.
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Re: Fighter update ruins forging market

Post by The Rambling Midget »

Valo65 wrote:It doesn't ruin it at all. The Damage Bonus on equipped weapons should stack with the enhancement bonus from your fighter levels, unless it was specifically made otherwise.
The fighter bonus overrides item enhancement bonuses. It's as if you had upgraded Magic Vestment and Greater Magic Weapon cast on all of your stuff.
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Re: Fighter update ruins forging market

Post by LittleWeasel »

So you are saying, fighters can happily run around in 0 AC clothes and swaths and silks snd rags and still get their AC bonuses?

I foresee a swashbuckling piratess in billowing skirts in my future :P
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Re: Fighter update ruins forging market

Post by The Rambling Midget »

LittleWeasel wrote:I foresee a swashbuckling piratess in billowing skirts in my future :P
You don't see them, now?
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Re: Fighter update ruins forging market

Post by Valo65 »

The fighter bonus overrides item enhancement bonuses. It's as if you had upgraded Magic Vestment and Greater Magic Weapon cast on all of your stuff.
The bonuses on forged weapons are attack and damage bonuses, not enhancement bonuses, right?

While Attack and Enhancement won't stack, to my knowledge, Damage and Enhancement will.

As far as armor goes, higher damage immunity is still useful.
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Re: Fighter update ruins forging market

Post by The Rambling Midget »

When I tested the effect on a MD weapon, it came out with +5AB/+6DMG, so the best of each was taken. But, Mith may have tweaked it. I don't have an epic Fighter.
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Re: Fighter update ruins forging market

Post by IndifferentPerson »

If nothing was tweaked, damage bonus only applies IF and only IF said damage bonus is NOT as the same type as the base weapon damage type. Example:

Longsword +1 enhancement, +1 slashing damage. Still +1 damage.
Longsword +1 enhancement, +1 piercing damage. That's 2 damage.
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Re: Fighter update ruins forging market

Post by rat0a »

Reason on why I said in the old thread that the fighter bonuses should kick in at lvl 15 to reward those people that are looking for a more pure Fighters Build.

Let's be frank here for every Pali, Ranger or other Melee Character there are like 5 Fighters out there and Fighters are the ones always looking to improve their gear at all times.

Doing smith work at the low level is already bad because why buy an Iron Armor when you can do better with Bronze enchanted and have a Steel grade armor at lvl 3 that will hold you till you get Mithril?

Why use a steel sword when I can enchant a Bronze weapon that may be inferior but is not like the end of the world till you get that greensteel weapon?.

And for the last

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Re: Fighter update ruins forging market

Post by IndifferentPerson »

...to be honest kensai never was so good with new fighter.
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Re: Fighter update ruins forging market

Post by Rystefn »

Yeah, this is wrong. There's lots of characters without enough fighter levels to render quality arms and armor obsolete. In fact, I'm pretty sure exactly zero of MDamask weapons Layla forged went to people with more than ten fighter levels. Everyone who's not a primary caster will still want either greensteel or MDamask eventually, and more than a few primary casters will keep a holdout just in case.
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Re: Fighter update ruins forging market

Post by Winter83 »

To my experience having played a dwarven master smith, fighters are the worst customers. Because most of them forges their own stuff.
IT has nothing to do with the upgrade.
If I wanted to sell stuff, I made rapiers, daggers, short swords, etc. (Dexers usually take tailoring so they lack the means to make a good weapon. And they usually need two)
And greensteel things.
Or scythes. (crazy people kept trying to enchant these)

Irond steel and damask never sold. They were usuful only in a small time window. And once the smith finished them you could go after a better quality. :D
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Re: Fighter update ruins forging market

Post by The Rambling Midget »

Winter83 wrote:To my experience having played a dwarven master smith, fighters are the worst customers. Because most of them forges their own stuff.
That's the best argument I've seen, so far. In general, dedicated warriors go for forging so that they can craft and maintain their armor, and dedicated stealthers go for tailoring so that they can craft and maintain their gear.

What we really have to worry about is that, now, Fighters will only have to put about 20 points into Forging in order to make all of the stuff they need, so they'll be able to more easily encroach upon other crafting based methods of moneymaking.
Last edited by The Rambling Midget on Mon Sep 15, 2014 5:40 am, edited 1 time in total.
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Re: Fighter update ruins forging market

Post by IndifferentPerson »

Unless it's mithril, getting mithril is full of fasghausdh for what it's worth.
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Re: Fighter update ruins forging market

Post by Faye »

Rystefn wrote:In fact, I'm pretty sure exactly zero of MDamask weapons Layla forged went to people with more than ten fighter levels.
Exactly one did! Ariel has more than ten levels in Fighter.
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Re: Fighter update ruins forging market

Post by Rystefn »

Faye wrote:
Rystefn wrote:In fact, I'm pretty sure exactly zero of MDamask weapons Layla forged went to people with more than ten fighter levels.
Exactly one did! Ariel has more than ten levels in Fighter.
I stand corrected. Exactly one, then.
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Re: Fighter update ruins forging market

Post by The Man of the Moon »

Hi
Morkhav has 16 fighter levels, what means he is getting +3 AC on his bronze helmet, bronze fullplate and bronze tower shield.

(+1 AC by each 5 fighter levels, so it will go +4 at level 20 fighter, etc)

Why bronze and not iron? Because bronze is easiest to be enchanted with more goodies, like +1 str/+1 con...etc

About the weapon... He get the same bonus as weapon enhancement.
Doesn't stack with other previous bonuses, as was told, overrides them if this bonus was higher.

- For a bronze weapon, makes it +3 (hit and dmg)
- For a greensteel weapon, gives +3 dmg (since the hit won't stack with the +3 it already has as greensteel)
- For a Damask weapon, gives +3 dmg (cause is enhancement, and will be added to the slice/blunt/penetration dmg)
- For a Masterly Damask weapon means nothing (unless you had level 20, 25 or 30 as fighter, making then extra ab but not dmg that will only get equal at level 30)

So now, fighters above level 9 should go for a bronze gear and enchant it with their favourite bonuses.
Disclaimer: All what I write are simple opinions of a player and always with honest intention to contribute constructively and from respect, but with a poor knowledge of English.

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Re: Fighter update ruins forging market

Post by rat0a »

Two of my Fighters ditched their masterly damask Keen weapons already
Both have 20 fighters levels

One ditched her adamite armor for leathers
the other one is going for abilities on Bronze gear

This not bad because you invested levels as a Fighter

and Winter you are wrong, sorry to rain in your parade but Fighters forge their stuff when they have the crafting points to do so, reason on why I always said the lower level weapons and armor will be affected, show me a lvl 8 that can do a greensteel weapon so he can use it at lvl 9 or a lvl 6 who can do a steel weapon so he can use it at lvl 7

Many times my smiths have been approached by a lowbee because they want that weapon NOW and not when they have the crafting points to do so. After you get that green weapon they hold on to that untill they can do the masterly damask but before that not even a lvl 8 Dwarf can do a greentsteel weapon...granted they can get it started maybe Moradin but anyone else I don't think so
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Re: Fighter update ruins forging market

Post by vaclavc »

Why did they ditch their masterly damask keen weapons, if I may ask? Normally, such weapons are +3/+6. In hands of a 20th level fighter, they become +4/+6. At least this is what happens to my fighter. Or am I wrong?
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Re: Fighter update ruins forging market

Post by IndifferentPerson »

vaclavc wrote:Why did they ditch their masterly damask keen weapons, if I may ask? Normally, such weapons are +3/+6. In hands of a 20th level fighter, they become +4/+6. At least this is what happens to my fighter. Or am I wrong?
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IndifferentPerson wrote:If nothing was tweaked, damage bonus only applies IF and only IF said damage bonus is NOT as the same type as the base weapon damage type. Example:

Longsword +1 enhancement, +1 slashing damage. Still +1 damage.
Longsword +1 enhancement, +1 piercing damage. That's 2 damage.
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Re: Fighter update ruins forging market

Post by dragoneyeIIVX »

In the hands of a 20th level fighter, you could also put Keen on a bronze weapon, and then you'd have a +4 dmg/+4ab keen weapon, if you did nothing else to it. That's why the fighter buff is so useful - you can make something that's mechanically useless, actually pretty decent.

Though I'm sure enchanters are having a BALL right now, trying to make stuff for fighters. Which, really, is a bit sad. I'd love to see fighters have their own ability to make amazing gear - but it's hardly an "issue" - there's so much else that's going on/being updated.
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