Where have all my vials gone?

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Born on a mountain, raised in a cave
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Where have all my vials gone?

Post by Born on a mountain, raised in a cave »

After doing herbalism for some time now, I've located some points of suffering, aside the nested craft recipes:
That is, these same craft recipes not returning some of the fundamental materials.

Example:

Image

This recipe here? Presumably the finished product is stored the vial of magic blood, which is why the glass vial the mojo was stored in is returned to the crafter.

Image

This recipe here? It uses a glass bottle, so we already know explicitly where the product is stored. What it doesn't do, is return the mojo's glass vial, however.
I've made over 60 heal potions by now, for each of which my character has presumably just thrown away the mojo's glass vials! What an idiot thing to do!! Truly, I weep for Arelith's environment.

I just want to recycle. Give me my vials back. please
Astral
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Re: Where have all my vials gone?

Post by Astral »

I dont know if you're trolling but Heal potions are quite easy to make and are very valuable. Not recycling a vial is a really small price to pay for this product. Justify IC it however you want.
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Born on a mountain, raised in a cave
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Re: Where have all my vials gone?

Post by Born on a mountain, raised in a cave »

Astral wrote: Sun Apr 21, 2019 11:40 am I dont know if you're trolling but Heal potions are quite easy to make and are very valuable. Not recycling a vial is a really small price to pay for this product. Justify IC it however you want.
I really don't know why you'd think that. What I offered is a fair consideration and frankly, maybe you shouldn't enter another person's thread with an accusation?

This is just a humble effort to make crafting less tedious. It annoys me across the board that bottles and vials get lost in several recipes. It doesn't add a challenge to it, it doesn't add to its balance. The only thing it adds is one extra step in the production in which you need to run between craft stations and recipes, which is unfun and annoying.

If you think something needs to be tedious just because it's highly beneficial, maybe that's the problem right there. If they're too easy to make, add another herb to the recipe, but spare me the nesting doll.
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Dreams
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Re: Where have all my vials gone?

Post by Dreams »

There are a huge amount of recipes which become more and more tedious as you go through the many ingredients to make them. I've mostly ignored some of the crafting system options because it's by far easier to just go grind more gold and then pay someone else who was patient enough to go through hell.

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Vincent
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Re: Where have all my vials gone?

Post by Vincent »

It does seem a bit strange but who knows how magical items work. Maybe mojo is quite a sticky substance and its lingering residue leaves the vial unusuable for further concoctions, and it has to be added to the healing potion formula which is why you can't just use the mojo vial in the first place.
Astral
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Re: Where have all my vials gone?

Post by Astral »

Born on a mountain, raised in a cave wrote: Sun Apr 21, 2019 2:15 pm
Astral wrote: Sun Apr 21, 2019 11:40 am I dont know if you're trolling but Heal potions are quite easy to make and are very valuable. Not recycling a vial is a really small price to pay for this product. Justify IC it however you want.
I really don't know why you'd think that. What I offered is a fair consideration and frankly, maybe you shouldn't enter another person's thread with an accusation?

This is just a humble effort to make crafting less tedious. It annoys me across the board that bottles and vials get lost in several recipes. It doesn't add a challenge to it, it doesn't add to its balance. The only thing it adds is one extra step in the production in which you need to run between craft stations and recipes, which is unfun and annoying.

If you think something needs to be tedious just because it's highly beneficial, maybe that's the problem right there. If they're too easy to make, add another herb to the recipe, but spare me the nesting doll.
Yeah, I felt like there's a 50% chance you're trolling. I guess you arent. Anyway, yes you're right - the only thing it adds is one extra step in the production. Which is what the entire crafting system really comes down to eventually - steps in production. As said above, you can just be the guy who grinds gold and pays people like me to make you things. I love crafting and I love the RP I get from working with other craftsmen. Matter of perspective I suppose.

Saying it doesnt add to the challenge would be the same as saying anything at all isnt challenging simply because it takes time rather than skill. Which is probably right but those things make about 80% of the mechanical aspect in this game. Something to consider.
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Reallylongunneededplayername
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Re: Where have all my vials gone?

Post by Reallylongunneededplayername »

We don't recycle for else folk that sell glass vials and bottles go out of business!
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Dragonfyre
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Re: Where have all my vials gone?

Post by Dragonfyre »

Well, if you take a look at the size of the heal potions, themselves, it would seem the vial is what the potions are stored in at the end of crafting them. So that's where the vials go. Maybe the bottles are used for mixing the potions or something. *shrug*

But if we go this route, why not also ask what happens to vials and bottles when potions and such are consumed? Bottles and vials go "missing" all the time, if you think about it. Sometimes a bit of suspension of disbelief is needed. Not every little thing needs to be justified as for how things work, in my opinion. And if it's just the "running between crafting stations" part that's getting to you the most, why not simply buy the vials/bottles from another crafter, and save yourself the headache?

Also, just to clarify - my character's an herbalist, too! I can definitely sympathize. Maybe a better idea would be to cut out the glass bottle from the recipe.
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Re: Where have all my vials gone?

Post by Born on a mountain, raised in a cave »

Dragonfyre wrote: Sun Apr 21, 2019 6:52 pm Well, if you take a look at the size of the heal potions, themselves, it would seem the vial is what the potions are stored in at the end of crafting them. So that's where the vials go. Maybe the bottles are used for mixing the potions or something. *shrug*

But if we go this route, why not also ask what happens to vials and bottles when potions and such are consumed? Bottles and vials go "missing" all the time, if you think about it. Sometimes a bit of suspension of disbelief is needed. Not every little thing needs to be justified as for how things work, in my opinion. And if it's just the "running between crafting stations" part that's getting to you the most, why not simply buy the vials/bottles from another crafter, and save yourself the headache?

Also, just to clarify - my character's an herbalist, too! I can definitely sympathize. Maybe a better idea would be to cut out the glass bottle from the recipe.
I would suggest this too, that consuming a potion should put a glass bottle or a vial in your inventory. I simply think that the return of some of the basic crafting components where it makes sense would greatly increase the comfort of crafting.

Do not misunderstand me. I am not looking at this from an "It doesn't make any sense IC!" angle. You can rationalize virtually any issue like that away. I am looking at the crafting recipe for healing potions and I see mojos, which need to be crafted, glass bottles, which need to be crafted, gem dust, which needs to be crafted or is a by-product rather and it goes even further from there with the materials for mojos, bottles, and vials.
If some of the components to these nested crafting recipes were returned where it makes sense, making them would be less of a slog.

I thought about including your suggestion in my initial post, but I didn't want to overload it. I would really like if the consumption of potions returned a bottle to your inventory.
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Zavandar
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Re: Where have all my vials gone?

Post by Zavandar »

wait you're not supposed to eat the bottle?
Intelligence is too important
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Reallylongunneededplayername
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Re: Where have all my vials gone?

Post by Reallylongunneededplayername »

Zavandar wrote: Sun Apr 21, 2019 8:38 pm wait you're not supposed to eat the bottle?
Rick Snyder makes sense now.
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Dragonfyre
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Re: Where have all my vials gone?

Post by Dragonfyre »

Born on a mountain, raised in a cave wrote: Sun Apr 21, 2019 8:31 pm I thought about including your suggestion in my initial post, but I didn't want to overload it. I would really like if the consumption of potions returned a bottle to your inventory.
>.>

The only thing meant to be taken as a "suggestion" from what I said was removing glass bottles from the healing potion recipe. I imagine for the majority of characters on the server (read: non-alchemists and non-herbalists), having glass bottles/glass vials pop up in your inventory every time you drink a potion would end up causing more headaches than the current system does, especially so for those who use potions quite a lot. And that's before considering potions made with the Brew Potion feat - which requires an altogether different kind of bottle (non-crafting, must be bought from an NPC) for making potions - in the first place.

Maybe some crafting recipes could be looked at and considered for adjustment, sure. I can get behind that.
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Ebonstar
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Re: Where have all my vials gone?

Post by Ebonstar »

Born on a mountain, raised in a cave wrote: Sun Apr 21, 2019 8:31 pm
Dragonfyre wrote: Sun Apr 21, 2019 6:52 pm Well, if you take a look at the size of the heal potions, themselves, it would seem the vial is what the potions are stored in at the end of crafting them. So that's where the vials go. Maybe the bottles are used for mixing the potions or something. *shrug*

But if we go this route, why not also ask what happens to vials and bottles when potions and such are consumed? Bottles and vials go "missing" all the time, if you think about it. Sometimes a bit of suspension of disbelief is needed. Not every little thing needs to be justified as for how things work, in my opinion. And if it's just the "running between crafting stations" part that's getting to you the most, why not simply buy the vials/bottles from another crafter, and save yourself the headache?

Also, just to clarify - my character's an herbalist, too! I can definitely sympathize. Maybe a better idea would be to cut out the glass bottle from the recipe.
I would suggest this too, that consuming a potion should put a glass bottle or a vial in your inventory. I simply think that the return of some of the basic crafting components where it makes sense would greatly increase the comfort of crafting.

Do not misunderstand me. I am not looking at this from an "It doesn't make any sense IC!" angle. You can rationalize virtually any issue like that away. I am looking at the crafting recipe for healing potions and I see mojos, which need to be crafted, glass bottles, which need to be crafted, gem dust, which needs to be crafted or is a by-product rather and it goes even further from there with the materials for mojos, bottles, and vials.
If some of the components to these nested crafting recipes were returned where it makes sense, making them would be less of a slog.

I thought about including your suggestion in my initial post, but I didn't want to overload it. I would really like if the consumption of potions returned a bottle to your inventory.
slog for you are sales for others, if you recycle all bottles and vials, then you kill someone elses crafting so you can craft on the beach. perhaps you should look at it like not ruining someone elses quality of life choice, simply because you cant walk to a shop and spend some coin
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