Druid elemental forms are too strong defensively.

Feedback relating to the other areas of Arelith, also includes old topics.


Moderators: Active Admins, Active DMs, Forum Moderators

Brahtius
Posts: 51
Joined: Fri May 04, 2018 12:46 pm

Re: Druid elemental forms are too strong defensively.

Post by Brahtius »

Image

Image

The animal companion should also have a 1d10 of fire/cold damage depending on the berry.

This is whats achievable using the human EDR3 build. Does it take a while to ward this all? Yes. It takes several minutes. I couldn't get haste wands on the PCCG server so I chugged a haste potion every now and then. Keep in mind a druid can use divine cleric wands for improved invis and a 15 IG hour dexterity and endurance boon.

Are there counters for all these things? Sure. Can any other class pack this much fire power by themselves and ontop of what is insane tanking potential? No.
Nobs
Posts: 350
Joined: Tue Jul 24, 2018 6:32 pm

Re: Druid elemental forms are too strong defensively.

Post by Nobs »

:o
User avatar
Mythic
Posts: 359
Joined: Wed Jan 24, 2018 11:31 am

Re: Druid elemental forms are too strong defensively.

Post by Mythic »

You can Insta-Kill a druid with Banishment or Dismissal (one or the other) If they fail their save. There is no SR vs it, and death-wards dont help either. (in Elemental form of course)
Howling around all year long
User avatar
Aftond
Posts: 229
Joined: Thu Jul 23, 2015 10:40 pm
Location: Sweden

Re: Druid elemental forms are too strong defensively.

Post by Aftond »

Mythic wrote: Fri May 03, 2019 1:40 pm You can Insta-Kill a druid with Banishment or Dismissal (one or the other) If they fail their save. There is no SR vs it, and death-wards dont help either. (in Elemental form of course)
That's pretty cool, didn't know about that interaction. Should a standard mage cast either of the spells, the dc's would be around 36. From the pictures above, it shows 29 will during the forms, not counting in spellcraft which is another +6 uni.

Which means a near immunity to the spell anyway, unless you're baiting 1's.
Shadowy Reality
Arelith Gold Supporter
Arelith Gold Supporter
Posts: 1309
Joined: Mon Sep 08, 2014 9:56 am

Re: Druid elemental forms are too strong defensively.

Post by Shadowy Reality »

If you look at the numbers, the only thing that is really concerning is the Animal companion as I stated before, +55ab with loads of damage.

Elemental Swarm summons, while alright, are not exactly monstrous, their AB is very very supbar, you should not be hit by those except on a 20, which is bound to happen when there are 4 of them. Maybe make Elemental Swarm and Animal companion mutually exclusive, and tune down the Animal Companion as mentioned before.

They do not need that extra attack from Awaken, at least not at full BAB, and they don't need GMF to reach +10.
User avatar
Jagel
Posts: 1254
Joined: Tue Sep 09, 2014 3:50 pm
Location: Scandinavia

Re: Druid elemental forms are too strong defensively.

Post by Jagel »

Just be careful not to unintentionally nerf rangers with this
User avatar
Reallylongunneededplayername
Posts: 395
Joined: Wed Oct 31, 2018 9:28 pm

Re: Druid elemental forms are too strong defensively.

Post by Reallylongunneededplayername »

Just..Don't mess with nature.

On a side note:
Druids in elemental shape can't touch my nerfed Palemaster, Wich makes me feel that they don't need to be nerfed.
(>^.^)>) * * * *<(^.^<) <-Magic missles and shield spell.
User avatar
Richørd
Posts: 190
Joined: Fri Jun 01, 2018 6:25 am

Re: Druid elemental forms are too strong defensively.

Post by Richørd »

Reallylongunneededplayername wrote: Fri May 03, 2019 5:18 pm Just..Don't mess with nature.

On a side note:
Druids in elemental shape can't touch my nerfed Palemaster, Wich makes me feel that they don't need to be nerfed.
Or perhaps Palemasters still have too much AC?

What is already dead may never die.

Image
User avatar
Reallylongunneededplayername
Posts: 395
Joined: Wed Oct 31, 2018 9:28 pm

Re: Druid elemental forms are too strong defensively.

Post by Reallylongunneededplayername »

Richørd wrote: Sat May 04, 2019 3:10 am
Reallylongunneededplayername wrote: Fri May 03, 2019 5:18 pm Just..Don't mess with nature.

On a side note:
Druids in elemental shape can't touch my nerfed Palemaster, Wich makes me feel that they don't need to be nerfed.
Or perhaps Palemasters still have too much AC?

What is already dead may never die.

Image
Dunno, I mean, the bear shape could hit me.
And there are enough none palemasters that have higher AC out there with great AB to add.

Honestly, There is always a stronger class or build out there. You nerf druids now, tomorrow we nerf healers. :/
(>^.^)>) * * * *<(^.^<) <-Magic missles and shield spell.
Cerk Evermoore
Posts: 680
Joined: Thu Oct 20, 2016 5:30 am

Re: Druid elemental forms are too strong defensively.

Post by Cerk Evermoore »

Both probably should be nerfed. PM and Druid occupy the same relative place in the meta, such is why they seem equal when you do a /match up/
User avatar
Reallylongunneededplayername
Posts: 395
Joined: Wed Oct 31, 2018 9:28 pm

Re: Druid elemental forms are too strong defensively.

Post by Reallylongunneededplayername »

Cerk Evermoore wrote: Sat May 04, 2019 12:43 pm Both probably should be nerfed. PM and Druid occupy the same relative place in the meta, such is why they seem equal when you do a /match up/
No they do not, While Druids are somewhat king of the hill, Palemasters aren't.
There are a couple classes that could beat the bleep out of Palemasters.

That said, We're speaking defensively and we' re speaking class, Wich is tricky.

There are combinations of classes, Certain builds that can archief equal AC and AB without being druid or Palemaster.
(>^.^)>) * * * *<(^.^<) <-Magic missles and shield spell.
strong yeet
Posts: 292
Joined: Wed May 02, 2018 9:09 pm

Re: Druid elemental forms are too strong defensively.

Post by strong yeet »

Mythic wrote: Fri May 03, 2019 1:40 pm You can Insta-Kill a druid with Banishment or Dismissal (one or the other) If they fail their save. There is no SR vs it, and death-wards dont help either. (in Elemental form of course)
This is not true. Please do not spread misinformation on the forums.
User avatar
Mythic
Posts: 359
Joined: Wed Jan 24, 2018 11:31 am

Re: Druid elemental forms are too strong defensively.

Post by Mythic »

strong yeet wrote: Sun May 05, 2019 9:54 am
Mythic wrote: Fri May 03, 2019 1:40 pm You can Insta-Kill a druid with Banishment or Dismissal (one or the other) If they fail their save. There is no SR vs it, and death-wards dont help either. (in Elemental form of course)
This is not true. Please do not spread misinformation on the forums.


Image

Really? Because it Insta-Gibbed me.
Howling around all year long
Brahtius
Posts: 51
Joined: Fri May 04, 2018 12:46 pm

Re: Druid elemental forms are too strong defensively.

Post by Brahtius »

Whats the blacked out number? I bet its higher than 36. ;)
User avatar
Sockss
Posts: 746
Joined: Wed Feb 17, 2016 7:09 pm

Re: Druid elemental forms are too strong defensively.

Post by Sockss »

More cost effective than implosion.
Thankfully this team is no longer being used.

Sockss#5567 for nwn mechanics questions.
User avatar
Aren
Posts: 722
Joined: Fri Jul 07, 2017 10:27 pm
Location: GMT+1

Re: Druid elemental forms are too strong defensively.

Post by Aren »

70+ AC and 42 SR, >mid 30's saves, +500 HP, 4 elder elementals, and a pocket WM 55 AB animal companion, and EDK.

Shift in and out of form to cast heal on self or SoV or Creeping Doom on characters that are swarmed by summons.

Druids are fine.

".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry

strong yeet
Posts: 292
Joined: Wed May 02, 2018 9:09 pm

Re: Druid elemental forms are too strong defensively.

Post by strong yeet »

Well now I feel stupid AND like an Snuggybear. Oops.
Brahtius
Posts: 51
Joined: Fri May 04, 2018 12:46 pm

Re: Druid elemental forms are too strong defensively.

Post by Brahtius »

strong yeet wrote: Mon May 06, 2019 12:03 am Well now I feel stupid AND like an Snuggybear. Oops.
NWNWiki says that both spells are affected by Spell Resistance.
Banishment
Spell level: cleric 6; sorcerer/wizard 7
Innate level: 6
School: abjuration
Components: verbal, somatic
Range: short (8 meters)
Area of effect: colossal (10 meter radius)
Duration: instant
Save: will negates
Spell resistance: yes
Dismissal
Spell level: bard 4; cleric 4; sorcerer/wizard 5
Innate level: 4
School: abjuration
Components: verbal, somatic
Range: short (8 meters)
Area of effect: colossal (10 meter radius)
Duration: instant
Save: will negates
Spell resistance: yes
Additional counterspells: gate
The caster in Mythic's picture is most likely a L30 therefore they can by-pass their spell resistance. It only would've been a 1/20 chance by the way. So a UMD melee with a banishment scroll thats probably like caster level 13 is most likely not going to go through their spell resistance of 42.
User avatar
RedGiant
Posts: 1533
Joined: Fri Sep 12, 2014 1:39 am
Location: North of Babylon

Re: Druid elemental forms are too strong defensively.

Post by RedGiant »

This is the usual post, which talks about fighting fully buffed Druids under optimal circumstances... optimal for the Druid that is.

This almost never happens, and if it does, you've chosen your time and terrain poorly.

Yes, Druids are the summoners par excellence...and they can give up casting to be able to fight...but not do both. Their wind up time is incredible and they get stomped all the time by the insta-great classes. On this point, let us not forget the obvious and easy ways, which do not have a cool down, that prevent you from getting your summons out in the first place.

This is going way back into the thread, but its also disingenuous to call something a good argument supported by facts when it claims that monoliths can use medkits to outheal themselves.
The GrumpyCat wrote:I CLICK THE HOSTIBLE BUTTON NOW U ARE DED!
Irongron wrote:The slaughter, i am afraid, will not abate.
Aelryn Bloodmoon
Arelith Supporter
Arelith Supporter
Posts: 2028
Joined: Thu Sep 11, 2014 4:57 pm

Re: Druid elemental forms are too strong defensively.

Post by Aelryn Bloodmoon »

Mythic wrote: Sun May 05, 2019 10:23 am
strong yeet wrote: Sun May 05, 2019 9:54 am
Mythic wrote: Fri May 03, 2019 1:40 pm You can Insta-Kill a druid with Banishment or Dismissal (one or the other) If they fail their save. There is no SR vs it, and death-wards dont help either. (in Elemental form of course)
This is not true. Please do not spread misinformation on the forums.


Image

Really? Because it Insta-Gibbed me.

The lack of an actual Spell Resistance check in your combat log before death makes me suspect that before they cast banishment at you, there was also a line that read "Sylrie Aelorothi casts/uses Greater/Lesser Spell Breach."

That aside, druids are one of the strongest core classes of the game, vanilla NWN or tabletop. Divine casters always have been.

Arelith druids are objectively better in every way that matters than vanilla druids (excepting the dragonshape/monk combo). You don't even have to go to the trouble of finding ironwood or getting dragonhide before you can throw metal armor on your druid without losing your powers. You can't seriously consider "balancing" them until you take them back much closer to the initial superior ground they start on- and I find that highly unlikely given what I oh-so-originally call the totem meta.

I do agree they need some tuning, but that looks like a lot of work, because they have a lot going for them, and too much of a nerf will give them a lot of useless crap that makes all current druids feel bitter, while under-doing it will still leave them with way too much not useless crap.

The bear has always been amazing. Leave Smoky alone. :lol:
Bane's tyranny is known throughout the continent, and his is the image most seen as the face of evil.
-Faiths and Pantheons (c)2002
User avatar
Aren
Posts: 722
Joined: Fri Jul 07, 2017 10:27 pm
Location: GMT+1

Re: Druid elemental forms are too strong defensively.

Post by Aren »

RedGiant wrote: Mon May 06, 2019 4:07 am This is the usual post, which talks about fighting fully buffed Druids under optimal circumstances... optimal for the Druid that is.

This almost never happens, and if it does, you've chosen your time and terrain poorly.

Yes, Druids are the summoners par excellence...and they can give up casting to be able to fight...but not do both. Their wind up time is incredible and they get stomped all the time by the insta-great classes. On this point, let us not forget the obvious and easy ways, which do not have a cool down, that prevent you from getting your summons out in the first place.

This is going way back into the thread, but its also disingenuous to call something a good argument supported by facts when it claims that monoliths can use medkits to outheal themselves.
I never see anything -but- fully warded druids out in the wilds. Using that as an example is almost laughable, as ALL casters have long wind/buff up times, lest they be one-shot by a well placed spell.

At high level, druids can chug a haste potion, shift out of elemental form, cast heal/SoV/CD/StoneHold, and shift back into form quite quickly as their summons swarm their target in the mean time.

".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry

User avatar
Petrifictus
Posts: 492
Joined: Sat Aug 05, 2017 11:53 am
Location: Finland

Re: Druid elemental forms are too strong defensively.

Post by Petrifictus »

Szaren wrote: Mon May 06, 2019 9:26 am
RedGiant wrote: Mon May 06, 2019 4:07 am This is the usual post, which talks about fighting fully buffed Druids under optimal circumstances... optimal for the Druid that is.

This almost never happens, and if it does, you've chosen your time and terrain poorly.

Yes, Druids are the summoners par excellence...and they can give up casting to be able to fight...but not do both. Their wind up time is incredible and they get stomped all the time by the insta-great classes. On this point, let us not forget the obvious and easy ways, which do not have a cool down, that prevent you from getting your summons out in the first place.

This is going way back into the thread, but its also disingenuous to call something a good argument supported by facts when it claims that monoliths can use medkits to outheal themselves.
I never see anything -but- fully warded druids out in the wilds. Using that as an example is almost laughable, as ALL casters have long wind/buff up times, lest they be one-shot by a well placed spell.

At high level, druids can chug a haste potion, shift out of elemental form, cast heal/SoV/CD/StoneHold, and shift back into form quite quickly as their summons swarm their target in the mean time.
This is very true. Never seen unwarded Druids expect maybe couple times.

They so overpowered that some even get OOC discouraged and give up the moment there is word that there is Druids around when it comes to conflict, etc.

Also what's the point to play actual dragon or shifter if you can turn into a elemental or dragon as druid? Maybe we could nerf druids by letting keep the totem form and summons, but keep dragons with dragons and elementals for shifters
https://petrifications.deviantart.com/
Gnome Wotan Woodberry - (Shelved)
Goblin Toymaker Karma - (Rolled)
Ogre Karstaag da Main Man - (Active)
User avatar
Aren
Posts: 722
Joined: Fri Jul 07, 2017 10:27 pm
Location: GMT+1

Re: Druid elemental forms are too strong defensively.

Post by Aren »

Petrifictus wrote: Mon May 06, 2019 10:25 am Also what's the point to play actual dragon or shifter if you can turn into a elemental or dragon as druid? Maybe we could nerf druids by letting keep the totem form and summons, but keep dragons with dragons and elementals for shifters
I wouldn't remove either dragon or monolith shape. But I'd advocate a down-tuning of the Monoliths - but not to an extent where they aren't worth investing all your levels in druid.

".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry

User avatar
GwaiLo
Posts: 57
Joined: Thu Jul 14, 2016 4:51 am

Re: Druid elemental forms are too strong defensively.

Post by GwaiLo »

Druids should only be super powered within a forest, and much weaker outside of forest areas. That would be cool.
User avatar
Reallylongunneededplayername
Posts: 395
Joined: Wed Oct 31, 2018 9:28 pm

Re: Druid elemental forms are too strong defensively.

Post by Reallylongunneededplayername »

GwaiLo wrote: Mon May 06, 2019 5:01 pm Druids should only be super powered within a forest, and much weaker outside of forest areas. That would be cool.
You forget, Druids go where nature goes, While one druid tends to a forest, Another tends to deserts and yet another tends to the sewers of Cordor.
(>^.^)>) * * * *<(^.^<) <-Magic missles and shield spell.
Post Reply