Ork wrote: Wed Nov 13, 2019 5:21 pm
satan wrote: Wed Nov 13, 2019 2:38 pm
Besides the immersion problem
What immersion problems? Spend some serious time in forgotten realms lore and you'll see that a number of underdark cities have a sizable human population.
What goes for the lore does not always translate in what is good for Arelith:
I'm taking you all years back *Waves magical hands*
We are having Udos, Drow reside there and the trade post. Surfacers wen to the trade post, But fully on edge cause you could run into some drow and get seriously arse handed.
The underdark was SCARY, it felt scary and people did not take it lightly.
When other races were released and kobolds etc got kicked out of Cordor (Yes, We used to have lovely nice Cordorian Kobolds living in Cordor in the past).
The UD was still scary as hell, Surfacers even the most bad Snuggybear of them were not going there for a stroll.
Now we have slaves, outcasts, Pirates sometimes, all coexcisting there, Adunor is promoted as a trade hub, Dark(er) Cordor.
And folk basicly look at the Underdark as just another place to go, Hey I summon some undead, Can I play with you drow? "Sure!"
I do NOT think the uderdark has improved by this, I do not think it has gotten better, It may be lore wise acceptable, But it went for a cost of something that was great about the underdark.
(>^.^)>) * * * *<(^.^<) <-Magic missles and shield spell.