Since we went there with Heal and Harm:
D20 SRD wrote:
Restoration, Greater
This spell functions like lesser restoration, except that it dispels all negative levels afflicting the healed creature. This effect also reverses level drains by a force or creature...
Greater restoration also dispels all magical effects penalizing the creature’s abilities, cures all temporary ability damage, and restores all points permanently drained from all ability scores. It also eliminates fatigue and exhaustion, and removes all forms of insanity, confusion, and similar mental effects.
It does not restore hit points, at all, In PnP. Even if it still did so, at spell circle 7, with all the other benefits, I can't see it giving more hit points than the new revised Heal spell.
D20 SRD wrote:
Heal, Mass
This spell functions like Heal, except as noted above [affects allies, not a single target], and the maximum number of hit points restored to each creature is 250.