Open Skal
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Open Skal
Let's face it, as a starter zone Skal isn't exactly optimal. At this point having it hermetically sealed doesn't really serve much purpose.
Suggestion: when the thaw comes and travel is possible, make return trips also possible. This opens the zone to more faction/rp options.
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Suggestion: when the thaw comes and travel is possible, make return trips also possible. This opens the zone to more faction/rp options.
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Xyxz - Goblin spider druid. RIP
Flail - Orog weapon master RIP
Krom - Half orc Barbarian RIP
Glyngolyn - Firbolg Shadowdancer RIP
Jigjog - the least industrious ACTIVE
Muck - munching on carion. ACTIVE
"Cabal" - <classified> ACTIVE
Re: Open Skal
This is still a very popular starting location, and I do not wish to open it up to epic characters, who tend to dominate all RP and DM events.
Rejected.
Rejected.