Capes, Maybe?

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  • implementing the suggestion is impractical, or too much work for the gain
  • the suggestion is thematically against our design philosophy
  • the suggestion is too detailed/low-level
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Reallylongunneededplayername
Posts: 395
Joined: Wed Oct 31, 2018 9:28 pm

Capes, Maybe?

Post by Reallylongunneededplayername »

Turn Pirate Tats into capes,

Should end a lot of conflict, Sides, radiants can turn it off, Why team evil not?
(>^.^)>) * * * *<(^.^<) <-Magic missles and shield spell.
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Irongron
Server Owner/Creative Lead
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Joined: Tue Sep 09, 2014 7:13 pm

Re: Capes, Maybe?

Post by Irongron »

We'll keep the tattoos. I've already approved a means to cover them up.

Rejected.
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