Outcasts Reward Lock

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Petrifictus
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Outcasts Reward Lock

Post by Petrifictus »

Just wanted to throw kudos for this update.

Hopefully this will bring us plenty of drows, duergars, deep gnomes and monstrous races to the Andunorian community, as well later new outcasts with some playerwriten misdeeds that have driven them into our hive of scum and villainy.
https://petrifications.deviantart.com/
Gnome Wotan Woodberry - (Shelved)
Goblin Toymaker Karma - (Rolled)
Ogre Karstaag da Main Man - (Active)
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In Sorrow We Trust
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Re: Outcasts Reward Lock

Post by In Sorrow We Trust »

Agreed!!!! Maybe we'll see it kinda go back to the way things were in the old days a little bit!
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Zavandar
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Re: Outcasts Reward Lock

Post by Zavandar »

cautiously pessimistic
Intelligence is too important
Void
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Re: Outcasts Reward Lock

Post by Void »

Well, in outcast discussion Irongorn said that outcasts are the only reason why underdark is still on the server, so... (-_-)

Cautious pessimism is probably the way to do it.
Another forum ban, here we go again.
Nekonecro
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Re: Outcasts Reward Lock

Post by Nekonecro »

Personally, I hate it.
Simple as.
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Irongron
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Re: Outcasts Reward Lock

Post by Irongron »

Void wrote: Mon Mar 23, 2020 9:28 pm Well, in outcast discussion Irongorn said that outcasts are the only reason why underdark is still on the server, so... (-_-)

Cautious pessimism is probably the way to do it.
I did indeed, and it is very much true. As we said in update post this is something of a trial period.


I took the decision on this personally, with a great deal of support from the team.

This has been a divisive issue, no doubt, with strong opinions on both sides. There are a few facts that guided this decision though.

1. Underdark is very much changed from where it was 5 years ago, and may no longer need the presence of outcasts to flourish.

2. A great many people simply weren't roleplaying the outcast nature of their character, and locked behind a reward may feel more compelled to.

3. This was introduced when the only other starting option was Cordor, with no 'evil' start. This is very different now, especially with Sencliff. Humans probably dont need 4 options.

4. We have added more underdark races since outcast, and will continue to do so.


None of the above means I'm convinced of this change, far from it. If anything I'm a great proponent of outcasts, but I do at least believe there is little to be lost by listening to alternative point of view and giving this a try.


Finally - please remember this is a KUDOS thread, and it is never an appropriate place to complain about a change

If you like this change then celebrate it here, if it makes you upset then the correct procedure is to shout about at traffic passing your home or workplace.

(Or use feedback forum)
Void
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Re: Outcasts Reward Lock

Post by Void »

Irongron wrote: Tue Mar 24, 2020 7:36 am If you like this change then celebrate it here, if it makes you upset then the correct procedure is to shout about at traffic passing your home or workplace.

(Or use feedback forum)
Given that I work from home, that would result in me screaming english obscenities at distant drivers on a horizon while in non-english speaking territory. That would be a highly amusing sight.

As for the feedback, I already posted mine:
viewtopic.php?f=37&t=27655
Another forum ban, here we go again.
NauVaseline
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Re: Outcasts Reward Lock

Post by NauVaseline »

+1
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Apothys
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Re: Outcasts Reward Lock

Post by Apothys »

This is one of my favourite updates. Thank you!

Thade Castiglione- (Active)
Xan'sas Baenthra - (lurking)
Merklynn Steelshadow II (left arelith)
Gulmyr Dro'Vaalvaz (left arelith)
Aerik Northman (retired in Skal)

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