Spawns in Andunor Arena!

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Grunf
Posts: 107
Joined: Wed Sep 17, 2014 12:50 pm

Spawns in Andunor Arena!

Post by Grunf »

We have events with automatic spawns in "Slave Pits" where we can bet earn ultimate prize for defeating the beast, why not to put some kind of similar thing in arena but based on group(PC) vs group (NPC)-such could be used for RP shows making constant events or local guard, arm academies as practice for their warriors.

Three groups of NPCs:
1. Various beasts spawning from two sides of arena or more (for those to level 15)
2. Organised group of Golems (story is they are breed by Sorcere for such prupose for 15+ levels)
3. Duergar merc group :D ( mostly near level 30 and above :))
4. OPTIONAL: Rifts opened by mages to spawn something outer-planar :)

Also is important that beasts are "fainted", golems can be destroyed mages can make new lol, and duergars(can be of each race) get spared-arena is their work, they can be NPCs around it also. :))

Easiest to solve this for programers would be that district leaders are given some kind of spawn and kill switch that is on Kitty server, that would work similar but limited :)

Well this is my imagination lol.

Magnar(Shadowy Banker and Investor) - DEAD
Damien Tagnik'Zurr (The Pathfinder) - Somewhere
Kurgan (Khaneesi War-Drummer) - DEAD

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