Devil Summon: Gelugon

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Aren
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Devil Summon: Gelugon

Post by Aren »

Hello.

Several other summons have had their targeted spells removed as the AI spell targeting system bugs out when facing multiple opponents. The Gelugon for some reason has retained its Cone of Cold, which effectively breaks the summon when off cooldown, and in some cases even when on cooldown - leaving him idle and incapable of attacking without constant micromanaging.
Aside from this, the Cone of Cold destroys corpses. This means that if you are fighting multiple monsters and Gelugon casts Cone of Cold on the last enemy standing, it can effectively destroy the corpses of all the monsters you have killed thus far. Or worse the chests at a boss fight (Spriggans, Giants of the deep, Grimlocks ect.) - this happens a lot more than you think.

Please consider swapping this spell like ability for something else that's not an offensive cast, or just remove it outright.

".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry

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In Sorrow We Trust
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Re: Devil Summon: Gelugon

Post by In Sorrow We Trust »

An ice shield spell would be cool!
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Aren
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Joined: Fri Jul 07, 2017 10:27 pm
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Re: Devil Summon: Gelugon

Post by Aren »

In Sorrow We Trust wrote: Thu Apr 16, 2020 11:55 am An ice shield spell would be cool!
Or a minor aura of cold, not unlike the one Para-elementals in the ice roads uses.

".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry

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