Potential Hood variant

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Kray
Posts: 3
Joined: Sat Apr 18, 2020 3:33 pm

Potential Hood variant

Post by Kray »

Instead of just having the hood option that covers the face, would it be possible to somehow make the Hood from Male head 22 an option so that the face isn't covered?
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Flower Power
Posts: 493
Joined: Sat Nov 16, 2019 8:02 am

Re: Potential Hood variant

Post by Flower Power »

You can also just type:

-helm
-hood
what would fred rogers do?
three wolf moon
Posts: 115
Joined: Sat Nov 10, 2018 12:59 am

Re: Potential Hood variant

Post by three wolf moon »

Flower Power wrote: Sat Apr 18, 2020 4:00 pm You can also just type:

-helm
-hood
-hood has been disabled, or something is very wrong with my game otherwise.
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Rigela
Posts: 211
Joined: Wed Jan 31, 2018 10:28 pm

Re: Potential Hood variant

Post by Rigela »

It was recently brought back.
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Itikar
Posts: 511
Joined: Mon Jan 16, 2017 1:36 pm

Re: Potential Hood variant

Post by Itikar »

Flower Power wrote: Sat Apr 18, 2020 4:00 pm You can also just type:

-helm
-hood
In my understanding the feedback is about adding -hood 1, like female human models have, for other races and genders that have now additional heads with hoods. For instance female elves could have heads 21 and maybe 32 as alternative hood variants, in addition to the current head 14 used with -hood. Likewise male elves could have 22 in addition to the current head 15.

Female halflings, gnomes, and humans could also use more options as well. Specifically for hoods that do not cover the face.
Poolbrain
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Posts: 114
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Re: Potential Hood variant

Post by Poolbrain »

There's a hood model now for your helmet.
Itikar
Posts: 511
Joined: Mon Jan 16, 2017 1:36 pm

Re: Potential Hood variant

Post by Itikar »

The hood model for helmet does not show the face of the character either.
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