Writ for the Dunmarle Crypts

Very old suggestions which are no longer reviewed.


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Red_Wharf
Posts: 192
Joined: Sun May 24, 2020 5:26 am

Writ for the Dunmarle Crypts

Post by Red_Wharf »

Dunmarle in Skal isn't very accessible and there really isn't that much of an incentive to go there, because by the time a Skal character can solo survive the PvE to reach the castle, they're not far from reaching level 15/16, and that's when a DM will probably invite them to leave the island if they don't want to get a MoD.

So my idea to make the castle a little more attractive would be the addition of a writ to the undead dungeon below the castle. Make the writ a high-paying one (gold and xp-wise), and you'll likely see a few more people travelling to Dunmarle.

Would also be interesting to add healer kits to the Travelling Peddler NPC in the castle so people don't need to return to town or go visit the Trappers to restock their kits.
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