Testing out the On Hit rework on the PGCC. Expected to be able to stack all of these "on hit" abilities and see them in the new screen, but they did not work.
Flame Weapon on a bronze scimitar
Inflict Wounds from Blackguard
Blackstaff
Temp 1d6 fire essence
Elemental Rhyme custom poison
Magic imbue
Cold imbue
Divine might
3 swash damage
Steps to reproduce the Bug:
Apply all these "on hit" spells and items.
Expected Result:
All the effects come through.
Actual Result:
Only some damage properties came through and no imbue effects, blackstaff, or poison.
Side note -- I forgot to mention it in the screen shot, but the swash 3 piercing damage was gone off the character sheet too.
Screenshot(s)

Additional Information/Notes
Love the enhancement! Hope this helps get it online.