Vampire - Darkbolt

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Skibbles
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Vampire - Darkbolt

Post by Skibbles »

Description
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I didn't realize this was an issue until I was going over spells recently and stumbled over this part of the darkbolt description:
An undead creature takes no damage but is slowed for 1 round if it fails it's save.
Darkbolt does full damage and advises will immunity in feedback, which is the exact opposite of the spell's description. This was tested by chance in the Hub just a day or two ago, and by accident several times with some wayward clicking by a certain small sized true flame in recent weeks who claimed to be on my team.

Steps to reproduce
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1) Be spooky.
2) Get hit by darkbolt.
3) Take magic damage, with no check against will.

Expected result
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3) Take no damage, but check against will for slow.

Actual result
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Maybe not as spooky as you hoped you were.

Screenshot(s)
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Notes
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Darkbolt

Caster Level(s): Cleric(Darkness) 5*, Wizard / Sorcerer 5
Innate Level: 5
School: Evocation
Descriptor(s): Darkness, Mind Affecting
Component(s): Verbal, Somatic
Range: long (40 meters)
Area of Effect: Huge
Duration: Instant
Save: Will(Special)
Spell Resistance: Yes

You unleash beams of darkness from your open palm. You must succeed on a ranged touch attack to strike your target(s). You can hurl one bolt for every two caster levels you have (maximum seven bolts). A darkbolt deals 2d8 points of magic damage to a living creature, and the creature is dazed for 1 round unless it makes a Will save.
A creature struck by multiple bolts during the same round can only be dazed for 1 round. An undead creature takes no damage but is slowed for 1 round if it fails it's save.
Irongron wrote: [...] the super-secret Arelith development roadmap is a post apocalyptic wasteland populated with competing tribes of hand-bombard wielding techno-giants, and strewn with the bones of long dead elves.

So we're very much on track.
Thalion
Posts: 36
Joined: Wed Feb 05, 2020 5:51 am

Re: Vampire - Darkbolt

Post by Thalion »

I have hit PC vamps with darkbolt in the past, i can second it does not slow them, though i have never damaged them with it, it just puffs like said vamp resisted the spell, but with no message about it being resisted (on my end) also i do beleive the slow effect isnt a save, it seems to just flatly slow all undead for one round with each cast, atleast as i have seen in PvE
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